Retired Team Leader Loyal Hunt  

Species Age Sex Str Dex End Int Edu SocUPP
Florian 75 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 2 (-2) 11 (1)11152B
Terrible, Garrulous, Tactless
 
Skills
Athletics 0
Carouse 1
Deception 0
Diplomat 2
Drive 0
Electronics (Sensors) 1
Flyer (Ornithopter) 1
Jack-of-All-Trades 3
Language (Vilani (1st Imperium)) 1
Leadership 1
Mechanic 0
Medic 1
Persuade 2
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences) 0
Stealth 2
Streetwise 2
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 14
Scout Explorer Scout13
Scout Surveyor Scout12
Believer Missionary/Humanitarian Team Leader25
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Khueam Zasher Contact 1 1 1 3 Vilani, Imperium (M/54)
Delpha Burke Enemy 0 1 1 3 Florian (F/22)
Delpha Burke gains in influence.
Ethel Beck Rival 0 3 1 4 Ziadd (M/24)
Relationship soured.
Palmer Cole Ally 5 0 2 4 Florian (M/15)
Palmer Cole is in desperate trouble and could use the character’s help.
Bethel Hand Rival 1 1 3 3 Florian (F/21)
Bryant Cameron Rival 1 1 2 0 Kargol (M/67)
Ouida Langhorne Contact 1 0 1 0 Florian (F/76)
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 21 Loyal Hunt do not know what happened to Loyal Hunt. There is a gap in Loyal Hunt's memory.
2 21 Became a Scout (Explorer).
2 24 Loyal Hunt's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
2 25 Promoted to Scout (Explorer) rank 1 with the new title Scout.
3 25 Continued as Scout (Explorer).
3 27 Loyal Hunt's scout ship is one of the first on the scene to rescue the survivors of a disaster but Loyal Hunt fail to help. Gain an Enemy.
3 27 Severely injured.
4 29 Continued as Scout (Explorer).
4 30 Severely injured. Fully recovered. Owe 15,000 for medical bills.
5 30 Failed to qualify for Law Enforcement (Agent).
5 30 Submitted to the draft.
5 30 Switched to Scout (Surveyor) with previous rank.
5 32 Spend several years jumping from world to world in Loyal Hunt's scout ship.
6 34 Continued as Scout (Surveyor).
6 38 Loyal Hunt inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
7 38 Failed to qualify for Broker (Merchant).
7 38 Returned to Drifter (Wanderer).
7 42 Gained a contact.
7 42 Promoted to Drifter (Wanderer) rank 1.
8 42 Continued as Drifter (Wanderer).
8 43 Attacked by enemies and injured.
8 43 Injured. Fully recovered. Owe 2,500 for medical bills.
8 43 Gain Enemy if Loyal Hunt don't already have one.
9 46 Continued as Drifter (Wanderer).
9 48 Betrayed by a friend. One of Loyal Hunt's Contacts or Allies betrays Loyal Hunt, ending Loyal Hunt's career. That Contact or Ally becomes a Rival or Enemy.
10 48 Aging Crisis. Owe 30,000 for medical bills.
10 48 Retired at age 48.
10 48 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 49 Loyal Hunt secretly provide religious rites for a dying leader or noble, although they do not share Loyal Hunt's faith. Gain an Ally in the family and a Rival who disagrees with Loyal Hunt's choice.
10 52 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 52 Aging Crisis. Owe 50,000 for medical bills.
11 52 Continued as Believer (Missionary/Humanitarian).
11 55 Loyal Hunt is chosen to represent Loyal Hunt's faith in a vid show or other highly public forum.
11 56 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
12 56 Aging Crisis. Owe 50,000 for medical bills.
12 56 Continued as Believer (Missionary/Humanitarian).
12 58 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
13 60 Aging Crisis. Owe 50,000 for medical bills.
13 60 Continued as Believer (Missionary/Humanitarian).
13 61 Loyal Hunt is chosen to represent Loyal Hunt's faith in a vid show or other highly public forum.
14 64 Aging Crisis. Owe 50,000 for medical bills.
14 64 Continued as Believer (Missionary/Humanitarian).
14 67 Opponents of Loyal Hunt's belief system ambush Loyal Hunt.
14 67 Severely injured. Fully recovered. Owe 15,000 for medical bills.
15 67 Aging Crisis. Owe 30,000 for medical bills.
15 67 Retired.
15 71 Gained a contact.
16 71 Aging Crisis. Owe 10,000 for medical bills.
16 72 Moved to a new world.
17 75 Aging Crisis. Owe 20,000 for medical bills.
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