Retired Lieutenant Luther Matson  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 75 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1) 7 (0)111657
Values religion
 
Skills
Athletics (Dexterity) 1
Broker 1
Deception 1
Gambler 1
Gun Combat (Energy) 1
Gunner (Ortillery) 1
Gunner (Turret) 1
Language (Gvegh (Vargr)) 1
Leadership 1
Mechanic 1
Melee (Blade) 2
Melee (Fencing) 1
Melee (Unarmed) 2
Persuade 1
Pilot (Capital Ships) 2
Profession (Sports/Golf) 1
Seafarer 0
Stealth 1
Streetwise 0
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Lieutenant3 / 04
Drifter Barbarian 12
Rogue Thief 01
Prisoner Inmate 03
Prisoner Fixer 12
Prisoner Thug 12
 
EducationGraduated
Naval Academy Honors
 
Name Type Affinity Enmity Power Influence Species
Bishop Jordan Ally 2 0 1 1 Traltar (M/74)
Clyde Janson Ally 3 0 4 2 Tapazmal (M/40)
Hughie Mckinney Contact 3 1 0 2 Lancian (M/22)
Hughie Mckinney gained influence with the character’s assistance.
Tracey Curtis Contact 3 1 0 1 Ronnin (F/56)
 
Term Age History
1 18 Entered Military Academy(Naval Academy)
1 19 Made lifelong friends. Gain 2 Allies.
1 22 Graduated with honors.
2 22 Became a Navy (Line/Crew) with the new title Crewman.
2 22 Commissioned in Navy (Line/Crew) with the new title Ensign.
2 26 Special assignment or duty on board ship.
3 26 Continued as Navy (Line/Crew).
3 27 Advanced training in a specialist field.
3 30 Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant.
4 30 Continued as Navy (Line/Crew).
4 34 Refuse to abuse Luther Matson's position for profit.
4 34 Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant.
5 34 Continued as Navy (Line/Crew).
5 38 Vessel participates in a diplomatic mission.
5 38 Gain a contact.
5 38 Forced to muster out.
6 38 Failed to qualify for Thief (Rogue).
6 38 Became a Drifter (Barbarian).
6 39 Survived a risky adventure but gained nothing.
6 42 Promoted to Drifter (Barbarian) rank 1.
7 42 Continued as Drifter (Barbarian).
7 45 Betrayed by a friend. One of Luther Matson's Contacts or Allies betrays Luther Matson, ending Luther Matson's career. That Contact or Ally becomes a Rival or Enemy.
8 45 Became a Rogue (Thief).
8 46 Arrested
9 46 Became a Prisoner (Inmate).
9 48 Disgraced. Word of Luther Matson's criminal past reaches Luther Matson's homeworld.
10 50 Switched to Prisoner (Fixer) with previous rank.
10 52 Make friends with another inmate; gain them as a Contact.
10 54 Promoted to Prisoner (Fixer) rank 1.
11 54 Returned to Prisoner (Inmate).
11 57 A guard takes a dislike to Luther Matson.
12 58 Switched to Prisoner (Thug) with previous rank.
12 59 Assigned to difficult or backbreaking labour.
13 62 Aging Crisis. Owe 20,000 for medical bills.
13 62 Retired at age 62.
13 62 Returned to Prisoner (Inmate).
13 63 Assigned to difficult or backbreaking labour.
14 66 Aging Crisis. Owe 50,000 for medical bills.
14 66 Returned to Prisoner (Thug).
14 68 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
15 70 Aging Crisis. Owe 40,000 for medical bills.
15 70 Returned to Prisoner (Fixer).
15 74 Joined a prison gang
16 74 Aging Crisis. Owe 60,000 for medical bills.
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