Retired Lieutenant Ma Aer  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Vilani, Imperium 75 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 6 (0)1 (-2)111666
Safe, Drug addict
 
Skills
Athletics 0
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons (Man Portable) 1
Leadership 2
Melee (Striking) 1
Melee (Unarmed) 1
Persuade 1
Pilot (Spacecraft) 1
Profession (Spacer/Belter) 1
Profession (Spacer/Crewmember) 1
Profession (Colonist/Ranching) 1
Profession (Worker/Religion) 1
Recon 1
Science (Robotic Sciences) 0
Streetwise 2
Survival 0
Telekinesis 0
Telepathy 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Army Support Lieutenant1 / 04
Citizen Worker Technician34
Drifter Wanderer 02
Retired 03
 
EducationGraduated
Army Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Uku Diaash Contact 2 1 0 4 Vilani, Imperium (M/85)
 
Term Age History
1 18 Entered Military Academy(Army Academy)
1 20 Contacted by an underground psionic group.
1 22 Graduated.
2 22 Became a Army (Army Support) with the new title Private.
2 25 Assigned to a peacekeeping role.
2 26 Commissioned in Army (Army Support) with the new title Lieutenant.
3 26 Continued as Army (Army Support).
3 29 Assigned to an urbanised planet torn by war.
3 30 Tested for psionic powers
4 30 Continued as Army (Army Support).
4 33 Advanced training in a specialist field
5 34 Continued as Army (Army Support).
5 38 Thrown into a brutal ground war
5 38 Forced to muster out.
6 38 Became a Citizen (Worker).
6 40 A revolution, attack or other unusual event throws Ma Aer's life into chaos, forcing Ma Aer to leave the planet.
6 42 Promoted to Citizen (Worker) rank 1.
7 42 Continued as Citizen (Worker).
7 44 Advanced training in a specialist field.
7 46 Promoted to Citizen (Worker) rank 2 with the new title Technician.
8 46 Continued as Citizen (Worker).
8 50 Ma Aer rise to a position of power in Ma Aer's colony or corporation.
8 50 Promoted to Citizen (Worker) rank 3.
9 50 Continued as Citizen (Worker).
9 54 Severely injured. Fully recovered.
10 54 Failed to qualify for Courier (Scout).
10 54 Became a Drifter (Wanderer).
10 56 Find valuable salvage.
11 58 Continued as Drifter (Wanderer).
11 61 Suffer from a life-threatening illness.
12 61 Aging Crisis. Owe 60,000 for medical bills.
12 61 Retired at age 61.
12 61 Retired.
12 65 Gained a contact.
13 65 Aging Crisis. Owe 40,000 for medical bills.
13 67 Moved to a new world.
14 69 Aging Crisis. Owe 30,000 for medical bills.
14 73 Betrayal. Convert an Ally into a Rival or Enemy.
15 73 Aging Crisis. Owe 40,000 for medical bills.
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