Retired Senior Crewman Mac Fitzsimons  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 75 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 10 (1) 7 (0)1114A7
Cheat, Taciturn
 
Skills
Art (Performing) 0
Astrogation 1
Athletics 0
Carouse 1
Electronics (Computers) 1
Engineer (J-drive) 1
Gun Combat (Archaic) 1
Heavy Weapons 0
Language 0
Mechanic 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Worker/Religion) 1
Seafarer 0
Stealth 0
Steward 1
Streetwise 0
Survival 0
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Star Marine Marine01
Merchant Merchant Marine Senior Crewman15
Believer Missionary/Humanitarian Junior Project Worker02
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Misty Fabble Enemy 0 3 1 0 Ayansh'i (F/49)
Young Skidd Ally 3 0 1 1 Ne Kraeda ren Kelva (M/51)
Young Skidd belongs to an unusual cultural or religious group.
Dorcas Beckham Contact 0 1 2 1 Kedepu (F/50)
Dorcas Beckham’s relationships have begun to affect the character.
Willa Whitlock Ally 4 0 2 0 Trexen (F/41)
Willa Whitlock is found or reported dead.
Cletus Gonzalez Ally 4 0 2 4 Halka (M/67)
Cletus Gonzalez gains in power and influence.
Wm Ryan Enemy 0 3 1 1 Suerrat (M/44)
Henry Walker Enemy 0 3 0 0 Darmine (M/34)
Ella Foale Contact 2 2 0 2 Kargol (M/26)
Ella Foale fell on hard times.
Meyer Rodriguez Ally 2 0 3 1 Yilean (M/26)
Rosalia Pearson Contact 3 0 2 0 Vanejenese (F/30)
Relationship becomes more moderate. Ally becomes a contact.
Jackson Harper Ally 1 0 3 3 Tapazmal (M/14)
Mammie McGhee Rival 2 0 1 2 Swanfeh (F/31)
Mammie McGhee has life-changing event that creates new responsibilities.
 
Term Age History
1 18 Became a Marine (Star Marine) with the new title Marine.
1 22 A mission goes wrong; Mac Fitzsimons and several others are captured and mistreated by the enemy. Gain Mac Fitzsimons's jailer as an Enemy.
2 22 Failed to qualify for Flight (Navy).
2 22 Submitted to the draft.
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 26 Befriend a useful ally in one sphere. Gain an Ally.
3 26 Continued as Merchant (Merchant Marine).
3 28 Make an unexpected connection outside Mac Fitzsimons's normal circles. Gain a Contact.
4 30 Continued as Merchant (Merchant Marine).
4 33 A new romantic starts. Gain an Ally.
5 34 Continued as Merchant (Merchant Marine).
5 35 Befriend a useful ally in one sphere. Gain an Ally.
5 38 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 38 Continued as Merchant (Merchant Marine).
6 40 A sudden war destroys Mac Fitzsimons's trade routes and contacts, forcing Mac Fitzsimons to flee that region of space.
6 40 Gain rebels as Enemy
6 42 Forced to muster out.
7 42 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 44 Mac Fitzsimons have been following false teachings!
8 46 Aging Crisis. Owe 30,000 for medical bills.
8 46 Retired at age 46.
8 46 Continued as Believer (Missionary/Humanitarian).
8 49 Mac Fitzsimons aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
9 49 Retired.
9 53 Good fortune.
10 53 Aging Crisis. Owe 60,000 for medical bills.
10 56 Gained a contact.
11 57 Aging Crisis. Owe 40,000 for medical bills.
11 61 Severely injured. Fully recovered. Owe 25,000 for medical bills.
12 61 Aging Crisis. Owe 10,000 for medical bills.
12 65 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 65 Aging Crisis. Owe 50,000 for medical bills.
13 66 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 69 Aging Crisis. Owe 20,000 for medical bills.
14 71 A new romantic starts. Gain an Ally.
15 73 Aging Crisis. Owe 40,000 for medical bills.
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