Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Find Ancient Technology. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Became a Noble (Dilettante) with the new title Wastrel. |
3 |
26 |
time as a ruler or playboy gives Marshall Fox a wide range of experiences. |
4 |
28 |
Continued as Noble (Dilettante). |
4 |
31 |
time as a ruler or playboy gives Marshall Fox a wide range of experiences. |
4 |
32 |
Promoted to Noble (Dilettante) rank 1. |
5 |
32 |
Continued as Noble (Dilettante). |
5 |
33 |
Become deeply involved in politics on Marshall Fox's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Switched to Noble (Administrator) with the new title Clerk and previous rank. |
6 |
40 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
6 |
40 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
7 |
40 |
Continued as Noble (Administrator). |
7 |
41 |
Become deeply involved in politics on Marshall Fox's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
44 |
Forced to continue current assignment. |
7 |
44 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |
8 |
44 |
Continued as Noble (Administrator). |
8 |
45 |
A family scandal forces Marshall Fox out of Marshall Fox's position. |
9 |
45 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
45 |
Submitted to the draft. |
9 |
45 |
Became a Scout (Courier). |
9 |
48 |
Marshall Fox survey an alien world. |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Scout (Courier). |
10 |
53 |
Psychologically damaged by Marshall Fox's time in the scouts. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Retired. |
11 |
57 |
Gained a contact. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
65 |
Lost eye or limb. Owe 5,000 for medical bills. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |