Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
21 |
Someone more charismatic but less devout than Merle Fitzsimons has become Merle Fitzsimons's superior. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
25 |
Merle Fitzsimons is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
27 |
Merle Fitzsimons retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
32 |
Merle Fitzsimons is caught in the periphery of a scandal. |
4 |
32 |
Demoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
5 |
34 |
Continued as Believer (Missionary/Humanitarian). |
5 |
38 |
Opponents of Merle Fitzsimons's belief system ambush Merle Fitzsimons. |
5 |
38 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
39 |
Drafted into Line/Crew |
7 |
42 |
Became a Navy (Line/Crew) with the new title Crewman. |
7 |
43 |
Display heroism in battle, saving the whole ship. |
7 |
46 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
7 |
46 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
8 |
46 |
Voluntarily left Line/Crew |
8 |
46 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
46 |
Submitted to the draft. |
8 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
49 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
53 |
Embroiled in legal trouble. |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
55 |
Bankrupted by a rival. Gain the other trader as a Rival. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Returned to Believer (Missionary/Humanitarian). |
11 |
59 |
Opponents of Merle Fitzsimons's belief system ambush Merle Fitzsimons. |
11 |
59 |
Lost eye or limb. Owe 5,000 for medical bills. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
Retired. |
12 |
62 |
Victim of a crime. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
Moved to a new world. |
15 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |