Retired Team Leader Merlin Watson  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 75 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 6 (0) 10 (1)11156A
Foul, Credible, Daredevil
 
Skills
Admin 1
Advocate 1
Astrogation 0
Carouse 1
Deception 0
Diplomat 0
Drive (Hovercraft) 1
Electronics (Computer) 2
Engineer (M-drive) 1
Gun Combat 0
Jack-of-All-Trades 1
Leadership 1
Mechanic 0
Pilot 0
Profession (Colonist/Farming) 2
Profession (Worker/Religion) 1
Science (Social Sciences/Sophontology) 1
Seafarer 0
Steward 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 01
Navy Flight Crewman01
Agent Intelligence 01
Citizen Corporate Manager23
Drifter Scavenger 01
Drifter Wanderer 02
Believer Missionary/Humanitarian Team Leader23
Retired 04
 
EducationGraduated
University Graduated
 
Name Type Affinity Enmity Power Influence Species
Juan Beale Rival 1 0 2 1 Azhanti (M/23)
Juan Beale is a questionable figure such as a criminal, pirate or disgraced noble.
Gerald Oakden Ally 3 0 3 1 Azhanti (M/36)
Malissa Nisbet Rival 1 1 2 4 Azhanti (F/55)
Malissa Nisbet has negatively life-changing event.
Garland Hoddle Rival 1 1 2 1 Sydite (M/45)
Orlando Caldwell Rival 0 0 3 1 Azhanti (M/97)
Bailey Wigram Contact 3 1 0 0 Vlazhdumecta (M/24)
 
Term Age History
1 18 Entered University.
1 21 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
1 22 Graduated.
2 22 Became a Scout (Explorer).
2 23 Merlin Watson have no idea what happened to Merlin Watson – they found Merlin Watson's ship drifting on the fringes of friendly space.
3 23 Failed to qualify for Enforcer (Rogue).
3 23 Submitted to the draft.
3 23 Became a Navy (Flight) with the new title Crewman.
3 24 Scarred. Fully recovered. Owe 2,500 for medical bills.
4 24 Became a Agent (Intelligence).
4 25 Hard times caused by a lack of interstellar trade costs Merlin Watson's job.
5 25 Became a Citizen (Corporate).
5 29 Spent time maintaining and using heavy vehicles.
5 29 Promoted to Citizen (Corporate) rank 1.
6 29 Continued as Citizen (Corporate).
6 30 Merlin Watson gain experience in a technical field as a computer operator or surveyor.
6 33 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
7 33 Continued as Citizen (Corporate).
7 37 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
8 37 Became a Drifter (Scavenger).
8 39 Betrayed by a friend. One of Merlin Watson's Contacts or Allies betrays Merlin Watson, ending Merlin Watson's career. That Contact or Ally becomes a Rival or Enemy.
9 39 Failed to qualify for Corporate (Citizen).
9 39 Switched to Drifter (Wanderer).
9 42 A new romantic starts. Gain an Ally.
10 43 Aging Crisis. Owe 30,000 for medical bills.
10 43 Retired at age 43.
10 43 Continued as Drifter (Wanderer).
10 47 Betrayed by a friend. One of Merlin Watson's Contacts or Allies betrays Merlin Watson, ending Merlin Watson's career. That Contact or Ally becomes a Rival or Enemy.
11 47 Aging Crisis. Owe 50,000 for medical bills.
11 47 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 51 A notable academic consults with Merlin Watson about a publication or documentary he is working on. Gain a Contact in academia.
12 51 Aging Crisis. Owe 10,000 for medical bills.
12 51 Continued as Believer (Missionary/Humanitarian).
12 53 Merlin Watson faith enjoys an explosion of popularity largely thanks to Merlin Watson's efforts.
12 53 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 55 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
13 55 Aging Crisis. Owe 30,000 for medical bills.
13 55 Continued as Believer (Missionary/Humanitarian).
13 56 Merlin Watson come into conflict with a splinter group Merlin Watson's own religion which maintains Merlin Watson's version is the wrong one. Gain 3 Rivals.
14 56 Aging Crisis. Owe 20,000 for medical bills.
14 56 Retired.
14 58 Betrayal. Convert an Ally into a Rival or Enemy.
15 60 Aging Crisis. Owe 30,000 for medical bills.
15 61 Victim of a crime.
16 64 Aging Crisis. Owe 10,000 for medical bills.
16 67 Gained a contact.
17 68 Aging Crisis. Owe 30,000 for medical bills.
17 71 Betrayal. Convert an Ally into a Rival or Enemy.
18 72 Aging Crisis. Owe 10,000 for medical bills.
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