Retired 2nd Officer Miguel Paterson  

Species Age Sex Str Dex End Int Edu SocUPP
Geonee 75 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 6 (0) 6 (0)111866
Motherly, Outgoing, Dictatorial
 
Skills
Admin 1
Advocate 1
Broker 2
Carouse 1
Deception 0
Drive (Walker) 1
Drive (Wheel) 1
Electronics (Computers) 2
Engineer (Life Support) 2
Engineer (M-drive) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Mechanic 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Profession (Colonist) 0
Recon 0
Stealth 0
Steward 2
Streetwise 1
Survival 0
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Citizen Corporate Manager24
Agent Law Enforcement Sergeant23
Drifter Scavenger 01
Merchant Merchant Marine 2nd Officer45
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Valerie Powlett Contact 3 1 0 0 Geonee (F/74)
Reed Delagney Enemy 0 3 3 0 Zhodani, Imperium (M/13)
Lemuel Hunniford Enemy 0 3 3 0 Pirian (M/11)
Johanna Pearson Ally 2 0 6 1 Geonee (F/33)
Lillie Wallace Enemy 0 3 1 0 Geonee (M/32)
Troiwuau Ao'uih Ha'ualyoiy' Ally 4 0 1 1 Aslan (F/29)
reconciliation.
Mollie Montgomery Ally 2 0 4 0 Darmine (F/46)
Elige Bell Rival 2 2 1 1 Yilean (M/27)
Elige Bell gained influence with the character’s assistance.
Relationship altered.
Laurie Perez Enemy 1 2 0 1 Geonee (F/17)
Laurie Perez’s relationships have begun to affect the character.
Forgiveness.
Laurie Perez belongs to an unusual cultural or religious group.
Laurie Perez is diminished in both power and influence.
Clovis Spain Contact 1 2 2 1 Geonee (M/23)
Clovis Spain has life-changing event that creates new responsibilities.
Cloyd Garcia Contact 0 1 1 2 Geonee (M/49)
Juanita Day Rival 1 1 2 1 Vanejenese (F/34)
Juanita Day gains in power and influence.
 
Term Age History
1 18 Failed to qualify for Infantry (Army).
1 18 Became a Drifter (Wanderer).
1 19 Injured. Fully recovered. Owe 5,000 for medical bills.
2 19 Became a Citizen (Corporate).
2 21 Miguel Paterson gain experience in a technical field as a computer operator or surveyor.
2 23 Promoted to Citizen (Corporate) rank 1.
3 23 Continued as Citizen (Corporate).
3 24 Miguel Paterson learn something Miguel Paterson should not have – a corporate secret, a political scandal – which Miguel Paterson can profit from illegally.
3 24 Gain a criminal contact.
4 27 Continued as Citizen (Corporate).
4 29 Miguel Paterson gain experience in a technical field as a computer operator or surveyor.
4 31 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
5 31 Continued as Citizen (Corporate).
5 33 Life ruined by a criminal gang. Gain the gang as an Enemy
6 33 Failed to qualify for Courier (Scout).
6 33 Submitted to the draft.
6 33 Became a Agent (Law Enforcement) with the new title Rookie.
6 35 Uncover a major conspiracy against Miguel Paterson's employers.
6 37 Forced to continue current assignment.
6 37 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
7 37 Continued as Agent (Law Enforcement).
7 38 Go undercover to investigate an enemy.
7 38 Refuse to backstab a fellow rogue for personal gain. Gain an Ally
7 41 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
8 41 Continued as Agent (Law Enforcement).
8 42 Refused a deal with criminal or other figure under investigation. Gain an Enemy
9 42 Failed to qualify for Broker (Merchant).
9 42 Switched to Drifter (Scavenger).
9 44 Betrayed by a friend. One of Miguel Paterson's Contacts or Allies betrays Miguel Paterson, ending Miguel Paterson's career. That Contact or Ally becomes a Rival or Enemy.
10 44 Became a Merchant (Merchant Marine) with the new title Crewman.
10 46 Befriend a useful ally in one sphere. Gain an Ally.
10 48 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
11 48 Continued as Merchant (Merchant Marine).
11 50 Given advanced training in a specialist field
11 52 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
12 52 Aging Crisis. Owe 40,000 for medical bills.
12 52 Retired at age 52.
12 52 Continued as Merchant (Merchant Marine).
12 55 Befriend a useful ally in one sphere. Gain an Ally.
12 56 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
13 56 Aging Crisis. Owe 40,000 for medical bills.
13 56 Continued as Merchant (Merchant Marine).
13 59 A romantic relationship ends badly. Gain a Rival or Enemy.
14 60 Aging Crisis. Owe 30,000 for medical bills.
14 60 Continued as Merchant (Merchant Marine).
14 63 A romantic relationship ends badly. Gain a Rival or Enemy.
14 64 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
15 64 Aging Crisis. Owe 20,000 for medical bills.
15 64 Voluntarily left Merchant Marine
15 64 Retired.
15 66 Gained a contact.
16 68 Aging Crisis. Owe 30,000 for medical bills.
16 71 Gained a contact.
17 72 Aging Crisis. Owe 20,000 for medical bills.
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