Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
During a battle, defeat or victory depends on Minor Snyder's actions. The ship suffers severe damage and Minor Snyder is blamed for the disaster. Minor Snyder is court - martialled and discharged. |
2 |
21 |
Failed to qualify for Corporate Agent (Agent). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Switched to Navy (Line/Crew) with previous rank. |
2 |
24 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
24 |
Became a Citizen (Corporate). |
3 |
25 |
Moved to a new world. |
3 |
28 |
Forced to muster out. |
4 |
28 |
Failed to qualify for Field Researcher (Scholar). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
29 |
Find valuable salvage. |
4 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
36 |
Victim of a crime |
5 |
36 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
39 |
Minor Snyder do not know what happened to Minor Snyder. There is a gap in Minor Snyder's memory. |
7 |
39 |
Switched to Citizen (Worker). |
7 |
42 |
Minor Snyder learn something Minor Snyder should not have – a corporate secret, a political scandal – which Minor Snyder can profit from illegally. |
7 |
43 |
Promoted to Citizen (Worker) rank 1. |
8 |
43 |
Continued as Citizen (Worker). |
8 |
46 |
Political upheaval strikes Minor Snyder's homeworld, and Minor Snyder is caught up in the revolution. |
8 |
47 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
9 |
47 |
Continued as Citizen (Worker). |
9 |
51 |
Minor Snyder learn something Minor Snyder should not have – a corporate secret, a political scandal – which Minor Snyder can profit from illegally. |
9 |
51 |
Promoted to Citizen (Worker) rank 3. |
10 |
51 |
Continued as Citizen (Worker). |
10 |
55 |
Minor Snyder's business expands, Minor Snyder's corporation grows, or the colony thrives. |
10 |
55 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Citizen (Worker). |
11 |
57 |
Minor Snyder gain experience in a technical field as a computer operator or surveyor. |
11 |
59 |
Promoted to Citizen (Worker) rank 5. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
59 |
Continued as Citizen (Worker). |
12 |
60 |
Advanced training in a specialist field. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
Continued as Citizen (Worker). |
13 |
66 |
Minor Snyder is rewarded for Minor Snyder's diligence or cunning. |
13 |
67 |
Promoted to Citizen (Worker) rank 6 with the new title Master Technician. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
Continued as Citizen (Worker). |
14 |
68 |
Injured. Fully recovered. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
15 |
70 |
Minor Snyder aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
16 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
70 |
Retired. |
16 |
73 |
A new romantic starts. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |