Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Suffer from a life-threatening illness. |
2 |
22 |
Failed to qualify for Infantry (Army). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Moved to a new world. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Risk Minor Steward's fortune on a possibility lucrative deal and win. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Aging Crisis. Owe 30,000 for medical bills. |
5 |
34 |
Retired at age 34. |
5 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
36 |
Minor Steward aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
36 |
Aging Crisis. Owe 20,000 for medical bills. |
6 |
36 |
Retired. |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Enemy. |
7 |
43 |
Good fortune. |
8 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
46 |
Moved to a new world. |
9 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
53 |
Gained a contact. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
57 |
Gained a contact. |
12 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Good fortune. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
67 |
Good fortune. |
14 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
71 |
Good fortune. |
15 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |