Retired Technician Nathan Carson  

Species Age Sex Str Dex End Int Edu SocUPP
Lancian 75 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 7 (0) 5 (-1)111875
Clubfoot, Violent, Contented
 
Skills
Astrogation 0
Deception 0
Diplomat 1
Drive (Track) 1
Drive (Wheel) 1
Electronics (Computers) 1
Gun Combat (Archaic) 1
Heavy Weapons (Vehicle) 1
Jack-of-All-Trades 1
Mechanic 0
Pilot 0
Profession (Hostile Environment/High-G) 1
Profession (Worker/Metalworking) 1
Science (Social Sciences/Belief) 1
Science (Robotic Sciences/Cybernetics) 1
Science (Social Sciences/Linguistics) 1
Science (Social Sciences/Psychology) 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Scout22
Scout Explorer 21
Citizen Worker Technician34
Drifter Scavenger 01
Drifter Wanderer 01
Believer Holy Warrior Fighter12
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Oma Dickman Ally 3 0 0 0 Lancian (F/61)
Oma Dickman’s relationships have begun to affect the character.
Serena Cook Ally 4 0 0 5 Lancian (F/52)
Serena Cook has negatively life-changing event.
Nova Holland Contact 1 1 1 4 Lancian (F/42)
 
Term Age History
1 18 Became a Scout (Surveyor).
1 22 Perform an exemplary service for the scouts.
1 22 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
2 22 Continued as Scout (Surveyor).
2 23 Nathan Carson spend a great deal of time on the fringes of Charted Space.
2 23 Lightly injured, no permanent damage. Fully recovered.
2 26 Promoted to Scout (Surveyor) rank 2.
3 26 Attempted to change assignments.
3 26 Switched to Scout (Explorer) with previous rank.
3 27 Nearly killed. Owe 10,000 for medical bills.
4 27 Became a Citizen (Worker).
4 29 Nathan Carson is rewarded for Nathan Carson's diligence or cunning.
4 31 Promoted to Citizen (Worker) rank 1.
5 31 Continued as Citizen (Worker).
5 33 Spent time maintaining and using heavy vehicles.
6 35 Continued as Citizen (Worker).
6 36 Nathan Carson befriend a superior in the corporation or the colony.
6 39 Promoted to Citizen (Worker) rank 2 with the new title Technician.
7 39 Continued as Citizen (Worker).
7 41 Nathan Carson's business expands, Nathan Carson's corporation grows, or the colony thrives.
7 43 Promoted to Citizen (Worker) rank 3.
8 43 Voluntarily left Worker
8 43 Failed to qualify for Law Enforcement (Agent).
8 43 Became a Drifter (Scavenger).
8 44 Betrayed by a friend. One of Nathan Carson's Contacts or Allies betrays Nathan Carson, ending Nathan Carson's career. That Contact or Ally becomes a Rival or Enemy.
9 44 Failed to qualify for Artist (Entertainer).
9 44 Switched to Drifter (Wanderer).
9 48 Nearly killed. Owe 35,000 for medical bills.
10 48 Became a Believer (Holy Warrior) with the new title Hopeful.
10 51 Nathan Carson retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
10 52 Forced to continue current assignment.
10 52 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
11 52 Aging Crisis. Owe 20,000 for medical bills.
11 52 Retired at age 52.
11 52 Continued as Believer (Holy Warrior).
11 54 Opponents of Nathan Carson's belief system ambush Nathan Carson.
11 54 Nearly killed. Fully recovered. Owe 30,000 for medical bills.
12 54 Retired.
12 57 Moved to a new world.
13 58 Aging Crisis. Owe 40,000 for medical bills.
13 61 A new romantic starts. Gain an Ally.
14 62 Aging Crisis. Owe 40,000 for medical bills.
14 66 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 66 Aging Crisis. Owe 30,000 for medical bills.
15 68 Betrayal. Convert an Ally into a Rival or Enemy.
16 70 Aging Crisis. Owe 10,000 for medical bills.
16 73 Spend time with an alien race. Gain a contact.
17 74 Aging Crisis. Owe 30,000 for medical bills.
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