Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Survived a risky adventure but gained nothing. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Gained a contact. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Voluntarily left Barbarian |
3 |
26 |
Became a Scout (Surveyor). |
3 |
27 |
Serve as the courier for an important message from the Imperium. |
3 |
30 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
33 |
Spend several years jumping from world to world in Neal Sim's scout ship. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
35 |
Neal Sim's ship is damaged, and Neal Sim have to hitch-hike Neal Sim's way back across the stars to the nearest scout base. |
5 |
35 |
Gain 5 Contacts. Gain 1 Enemies. |
6 |
35 |
Failed to qualify for Journalist (Entertainer). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Army (Army Support) with the new title Private. |
6 |
39 |
Gained a contact. |
6 |
39 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Switched to Army (Cavalry) with previous rank. |
7 |
42 |
Thrown into a brutal ground war |
7 |
42 |
Injured. Fully recovered. |
7 |
43 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
8 |
43 |
Continued as Army (Cavalry). |
8 |
44 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
9 |
44 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
46 |
Neal Sim refuse to secretly provide religious rites for a dying leader or noble, because they do not share Neal Sim's faith. |
10 |
48 |
Continued as Believer (Mainstream Believer). |
10 |
50 |
Neal Sim is chosen to represent Neal Sim's faith in a vid show or other highly public forum. |
11 |
52 |
Voluntarily left Mainstream Believer |
11 |
52 |
Returned to Drifter (Barbarian). |
11 |
54 |
Find valuable salvage. |
11 |
56 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
12 |
56 |
Continued as Drifter (Barbarian). |
12 |
60 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Returned to Believer (Mainstream Believer). |
13 |
63 |
Neal Sim refuse to secretly provide religious rites for a dying leader or noble, because they do not share Neal Sim's faith. |
13 |
64 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
Continued as Believer (Mainstream Believer). |
14 |
66 |
Neal Sim refused an offer of inducements to betray Neal Sim's faith. Gain 3 enemies. |
14 |
68 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
Continued as Believer (Mainstream Believer). |
15 |
71 |
Neal Sim is sent to a new community or parish to preach The Word among the poor. |
15 |
72 |
Forced to muster out. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |