Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Betrayed by a friend. One of Newton Henderson's Contacts or Allies betrays Newton Henderson, ending Newton Henderson's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Entered University. |
2 |
23 |
Join a social movement. |
2 |
23 |
Graduated. |
3 |
23 |
Voluntarily left Wanderer |
3 |
23 |
Became a Scout (Courier). |
3 |
25 |
A new romantic starts. Gain an Ally. |
3 |
27 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
27 |
Continued as Scout (Courier). |
4 |
28 |
Spend several years jumping from world to world in Newton Henderson's scout ship. |
5 |
31 |
Continued as Scout (Courier). |
5 |
32 |
Spend several years jumping from world to world in Newton Henderson's scout ship. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Switched to Scout (Explorer) with previous rank. |
6 |
38 |
When dealing with an alien race, Newton Henderson have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
7 |
39 |
Voluntarily left Explorer |
7 |
39 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
40 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
43 |
Continued as Believer (Mainstream Believer). |
8 |
46 |
Newton Henderson accepted an offer of inducements to betray Newton Henderson's faith. Gain 310,000 in cash. |
9 |
47 |
Became a Scholar (Field Researcher). |
9 |
48 |
Caught cheating in some fashion, advancing Newton Henderson's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
9 |
48 |
A disaster or war strikes. |
9 |
48 |
Injured. Fully recovered. |
9 |
48 |
The planetary government interferes with Newton Henderson's research for political or religious reasons. Newton Henderson continue working secretely. |
9 |
48 |
Gain an Enemy |
9 |
51 |
Promoted to Scholar (Field Researcher) rank 1. |
10 |
51 |
Voluntarily left Field Researcher |
10 |
51 |
Became a Citizen (Corporate). |
10 |
52 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
11 |
52 |
Returned to Drifter (Wanderer). |
11 |
53 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
12 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
53 |
Retired at age 53. |
12 |
53 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
57 |
Newton Henderson faith is shaken. |
13 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
57 |
Continued as Believer (Missionary/Humanitarian). |
13 |
59 |
Newton Henderson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
61 |
Forced to muster out. |
14 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
61 |
Retired. |
14 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
71 |
A new romantic starts. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |