Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Moved to a new world. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
28 |
Became a Scout (Surveyor). |
4 |
31 |
Nick Hopkins survey an alien world. |
4 |
32 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
32 |
Continued as Scout (Surveyor). |
5 |
36 |
When dealing with an alien race, Nick Hopkins have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
5 |
36 |
Promoted to Scout (Surveyor) rank 2. |
6 |
36 |
Voluntarily left Surveyor |
6 |
36 |
Became a Merchant (Free Trader). |
6 |
38 |
Nick Hopkins's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
42 |
Established a network of contacts. Gain 2 contacts. |
7 |
42 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
42 |
Continued as Agent (Law Enforcement). |
8 |
43 |
Rewarded for a successful mission. |
8 |
46 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
9 |
46 |
Continued as Agent (Law Enforcement). |
9 |
49 |
Hard times caused by a lack of interstellar trade costs Nick Hopkins's job. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Retired. |
10 |
51 |
Victim of a crime. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Good fortune. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Gained a contact. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
73 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |