Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
22 |
Make a breakthrough in Orion Ornery's field. |
1 |
22 |
Promoted to Scholar (Physician) rank 1. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
26 |
Assigned to work on a secret project for a patron or organisation. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
28 |
Caught cheating in some fashion, advancing Orion Ornery's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
3 |
28 |
A rival researcher blackens Orion Ornery's name or steals Orion Ornery's research. Gain a Rival. |
3 |
28 |
Gain an Enemy |
4 |
30 |
Continued as Scholar (Physician). |
4 |
31 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
4 |
34 |
Promoted to Scholar (Physician) rank 2. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
38 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
42 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Orion Ornery's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
53 |
Make an unexpected connection outside Orion Ornery's normal circles. Gain a Contact. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
55 |
Given advanced training in a specialist field |
10 |
58 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
60 |
A good deal ensures Orion Ornery is living the high life for a few years. |
11 |
62 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
62 |
Voluntarily left Merchant Marine |
12 |
62 |
Retired. |
12 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
69 |
Gained a contact. |
14 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |