Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A sudden war destroys Porter Greerson's trade routes and contacts, forcing Porter Greerson to flee that region of space. |
1 |
20 |
Gain rebels as Enemy |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
24 |
Attacked by enemies and injured. |
2 |
24 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
2 |
24 |
Gain Enemy if Porter Greerson don't already have one. |
3 |
24 |
Continued as Drifter (Barbarian). |
3 |
28 |
Attacked by enemies and injured. |
3 |
28 |
Lost eye or limb. |
3 |
28 |
Gain Enemy if Porter Greerson don't already have one. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
32 |
Contact with Government. |
4 |
32 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
32 |
Voluntarily left Barbarian |
5 |
32 |
Switched to Merchant (Broker). |
5 |
36 |
Risk Porter Greerson's fortune on a possibility lucrative deal and win. |
6 |
36 |
Continued as Merchant (Broker). |
6 |
39 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
39 |
Failed to qualify for Field Researcher (Scholar). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
40 |
Established a network of contacts. Gain 1 contacts. |
8 |
43 |
Continued as Agent (Law Enforcement). |
8 |
46 |
Given specialist training in vehicles. |
8 |
47 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
47 |
Continued as Agent (Law Enforcement). |
9 |
49 |
Accepted a deal with criminal or other figure under investigation. |
10 |
49 |
Switched to Drifter (Wanderer). |
10 |
51 |
Attacked by enemies and injured. |
10 |
51 |
Nearly killed. Owe 35,000 for medical bills. |
10 |
51 |
Gain Enemy if Porter Greerson don't already have one. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Drifter (Wanderer). |
11 |
57 |
Drafted into Law Enforcement |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
Returned to Agent (Law Enforcement). |
12 |
59 |
Gained a contact. |
12 |
61 |
Forced to muster out. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Retired. |
13 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
73 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |