Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Advanced training in a specialist field. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Given specialist training in vehicles. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Rafael Hale's work ends up coming home with Rafael Hale, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
28 |
Became a Rogue (Thief). |
4 |
30 |
Arrested |
4 |
32 |
Promoted to Rogue (Thief) rank 1. |
5 |
32 |
Became a Prisoner (Fixer). |
5 |
36 |
Accused of assaulting a prison guard. |
5 |
36 |
Promoted to Prisoner (Fixer) rank 1. |
6 |
36 |
Switched to Prisoner (Inmate) with previous rank. |
6 |
37 |
Hire a new lawyer. |
6 |
40 |
Promoted to Prisoner (Inmate) rank 2. |
6 |
40 |
Paroled from prison. |
7 |
40 |
Failed to qualify for Broker (Merchant). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Became a Scout (Courier). |
7 |
42 |
Perform an exemplary service for the scouts. |
8 |
44 |
Continued as Scout (Courier). |
8 |
48 |
Rafael Hale's scout ship is one of the first on the scene to rescue the survivors of a disaster but Rafael Hale fail to help. Gain an Enemy. |
8 |
48 |
Rafael Hale have no idea what happened to Rafael Hale – they found Rafael Hale's ship drifting on the fringes of friendly space. |
9 |
48 |
Attempted to change assignments. |
9 |
48 |
Failed to qualify for Surveyor (Scout). |
9 |
48 |
Continued as Scout (Courier). |
9 |
50 |
Rafael Hale's ship is damaged, and Rafael Hale have to hitch-hike Rafael Hale's way back across the stars to the nearest scout base. |
9 |
50 |
Gain 5 Contacts. Gain 3 Enemies. |
10 |
50 |
Failed to qualify for Merchant Academy. |
10 |
50 |
Became a Drifter (Scavenger). |
10 |
52 |
Rafael Hale run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Retired. |
11 |
54 |
Victim of a crime. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Amnesia. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
A new romantic starts. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Good fortune. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
Good fortune. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |