Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
19 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
21 |
Opponents of Rex Cumming's belief system ambush Rex Cumming. |
2 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
21 |
Became a Scholar (Scientist). |
3 |
23 |
Assigned to work on a secret project for a patron or organisation. |
3 |
25 |
Promoted to Scholar (Scientist) rank 1. |
4 |
25 |
Voluntarily left Scientist |
4 |
25 |
Failed to qualify for Free Trader (Merchant). |
4 |
25 |
Became a Drifter (Scavenger). |
4 |
27 |
Rex Cumming do not know what happened to Rex Cumming. There is a gap in Rex Cumming's memory. |
4 |
29 |
Forced to muster out. |
5 |
29 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
29 |
Switched to Drifter (Barbarian). |
5 |
32 |
Rex Cumming run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
32 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
35 |
Rex Cumming is chosen to represent Rex Cumming's faith in a vid show or other highly public forum. |
6 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
36 |
Continued as Believer (Missionary/Humanitarian). |
7 |
38 |
Rex Cumming come into conflict with a splinter group Rex Cumming's own religion which maintains Rex Cumming's version is the wrong one. Gain 2 Rivals. |
8 |
38 |
Returned to Drifter (Barbarian). |
8 |
39 |
Find valuable salvage. |
9 |
42 |
Continued as Drifter (Barbarian). |
9 |
45 |
Rex Cumming do not know what happened to Rex Cumming. There is a gap in Rex Cumming's memory. |
10 |
45 |
Entered Merchant Academy with the Shipboard curriculum. |
10 |
49 |
Find an Alien Artifact. |
10 |
49 |
Graduated with honors. |
11 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
11 |
49 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
49 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
50 |
Given advanced training in a specialist field |
11 |
53 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
53 |
Continued as Merchant (Merchant Marine). |
12 |
54 |
A good deal ensures Rex Cumming is living the high life for a few years. |
12 |
57 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
13 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
57 |
Continued as Merchant (Merchant Marine). |
13 |
58 |
Make an unexpected connection outside Rex Cumming's normal circles. Gain a Contact. |
13 |
61 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
14 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
61 |
Continued as Merchant (Merchant Marine). |
14 |
63 |
Bankrupted by a rival. Gain the other trader as a Rival. |
15 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
63 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
15 |
66 |
Birth or Death involving a family member or close friend. |
15 |
67 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
16 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
67 |
Continued as Believer (Mainstream Believer). |
16 |
68 |
Gained a contact. |
17 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
71 |
Continued as Believer (Mainstream Believer). |
17 |
75 |
Rex Cumming aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
18 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |