Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Good fortune |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
24 |
Special assignment or duty on board ship. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
29 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
30 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
31 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Navy (Line/Crew) rank 4 with the new title Petty Officer, 1st class. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Navy (Flight) with previous rank. |
5 |
36 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
39 |
Roger Griffiths run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
39 |
Became a Merchant (Free Trader). |
7 |
42 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
42 |
Entered Merchant Academy with the Business curriculum. |
8 |
44 |
Study Profession (Worker/Religion) as a hobby. |
8 |
46 |
Graduated. |
9 |
46 |
Switched to Merchant (Broker). |
9 |
46 |
Promoted to Merchant (Broker) rank 1. |
9 |
50 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
10 |
50 |
Continued as Merchant (Broker). |
10 |
51 |
Given advanced training in a specialist field |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Merchant (Broker). |
11 |
56 |
Risk Roger Griffiths's fortune on a possibility lucrative deal and win. |
11 |
58 |
Promoted to Merchant (Broker) rank 2. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
Continued as Merchant (Broker). |
12 |
59 |
Embroiled in legal trouble. |
12 |
62 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Continued as Merchant (Broker). |
13 |
64 |
Make an unexpected connection outside Roger Griffiths's normal circles. Gain a Contact. |
13 |
66 |
Promoted to Merchant (Broker) rank 4. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Continued as Merchant (Broker). |
14 |
67 |
Roger Griffiths's ship or starport is destroyed by criminals. Gain them as an Enemy. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
67 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
15 |
69 |
Roger Griffiths accepted an offer of inducements to betray Roger Griffiths's faith. Gain 670,000 in cash. |
15 |
71 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
16 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
71 |
Retired. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |