Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Make an unexpected connection outside Rollie McLean's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
25 |
Imperial trade restrictions force Rollie McLean out of business. |
3 |
25 |
Failed to qualify for Corporate Agent (Agent). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
29 |
Display heroism in battle. |
3 |
29 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
3 |
29 |
Forced to continue current assignment |
3 |
29 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
4 |
29 |
Continued as Marine (Star Marine). |
4 |
30 |
A mission goes disastrously wrong due to Rollie McLean's commander’s error or incompetence, but Rollie McLean survive. |
4 |
30 |
Report commander and gain an Enemy. |
4 |
33 |
Promoted to Marine (Star Marine) officer rank 3 with the new title Force Commander. |
5 |
33 |
Continued as Marine (Star Marine). |
5 |
35 |
Advanced training in a specialist field |
5 |
37 |
Promoted to Marine (Star Marine) officer rank 4 with the new title Lieutenant Colonel. |
6 |
37 |
Continued as Marine (Star Marine). |
6 |
41 |
Advanced training in a specialist field |
6 |
41 |
Promoted to Marine (Star Marine) officer rank 5 with the new title Colonel. |
7 |
41 |
Voluntarily left Star Marine |
7 |
41 |
Became a Agent (Intelligence). |
7 |
45 |
Rewarded for a successful mission. |
7 |
45 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
8 |
45 |
Voluntarily left Intelligence |
8 |
45 |
Became a Scout (Explorer). |
8 |
46 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
49 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
9 |
49 |
Continued as Scout (Explorer). |
9 |
53 |
Spend several years jumping from world to world in Rollie McLean's scout ship. |
9 |
53 |
Promoted to Scout (Explorer) rank 2. |
10 |
53 |
Continued as Scout (Explorer). |
10 |
55 |
When dealing with an alien race, Rollie McLean have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
11 |
57 |
Attempted to change assignments. |
11 |
57 |
Failed to qualify for Surveyor (Scout). |
11 |
57 |
Continued as Scout (Explorer). |
11 |
58 |
Rollie McLean's ship is damaged, and Rollie McLean have to hitch-hike Rollie McLean's way back across the stars to the nearest scout base. |
11 |
58 |
Gain 5 Contacts. Gain 1 Enemies. |
12 |
58 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
12 |
60 |
Embroiled in legal trouble. |
12 |
62 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
13 |
62 |
Continued as Merchant (Merchant Marine). |
13 |
63 |
Make an unexpected connection outside Rollie McLean's normal circles. Gain a Contact. |
14 |
66 |
Continued as Merchant (Merchant Marine). |
14 |
69 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
14 |
70 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
Retired at age 70. |
15 |
70 |
Continued as Merchant (Merchant Marine). |
15 |
73 |
Befriend a useful ally in one sphere. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |