Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Rudolph Gordon do not know what happened to Rudolph Gordon. There is a gap in Rudolph Gordon's memory. |
3 |
23 |
Switched to Scout (Courier) with previous rank. |
3 |
26 |
Perform an exemplary service for the scouts. |
4 |
27 |
Continued as Scout (Courier). |
4 |
31 |
Rudolph Gordon inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
31 |
Failed to qualify for Worker (Citizen). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
32 |
Uncover a major conspiracy against Rudolph Gordon's employers. |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
38 |
An investigation takes on a dangerous turn. |
6 |
38 |
Hard times caused by a lack of interstellar trade costs Rudolph Gordon's job. |
6 |
39 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
39 |
Continued as Agent (Law Enforcement). |
7 |
42 |
Rudolph Gordon's work ends up coming home with Rudolph Gordon, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
42 |
Switched to Drifter (Barbarian). |
8 |
45 |
Betrayed by a friend. One of Rudolph Gordon's Contacts or Allies betrays Rudolph Gordon, ending Rudolph Gordon's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
45 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
46 |
Rudolph Gordon come into conflict with a splinter group Rudolph Gordon's own religion which maintains Rudolph Gordon's version is the wrong one. Gain 2 Rivals. |
10 |
46 |
Returned to Drifter (Barbarian). |
10 |
47 |
Rudolph Gordon do not know what happened to Rudolph Gordon. There is a gap in Rudolph Gordon's memory. |
11 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
47 |
Retired at age 47. |
11 |
47 |
Retired. |
11 |
50 |
Scarred. Owe 5,000 for medical bills. |
12 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
53 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
56 |
A new romantic starts. Gain an Ally. |
14 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
61 |
Amnesia. |
15 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
67 |
Gained a contact. |
16 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
70 |
A new romantic starts. Gain an Ally. |
17 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
72 |
Gained a contact. |
18 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |