Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Good fortune |
2 |
22 |
Voluntarily left Intelligence |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
25 |
Gained a contact. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
Embroiled in legal trouble. |
4 |
30 |
Became a Prisoner (Fixer). |
4 |
33 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
34 |
Switched to Prisoner (Inmate) with previous rank. |
5 |
35 |
The warden takes an interest in Selmer Marshall's case. |
5 |
38 |
Promoted to Prisoner (Inmate) rank 1. |
6 |
38 |
Continued as Prisoner (Inmate). |
6 |
39 |
Parole hearing. |
6 |
42 |
Promoted to Prisoner (Inmate) rank 2. |
6 |
42 |
Paroled from prison. |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
43 |
A new romantic starts. Gain an Ally. |
7 |
46 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
47 |
Attacked by enemies that Selmer Marshall easily defeat. |
8 |
47 |
Gain Enemy if Selmer Marshall don't already have one. |
9 |
50 |
Voluntarily left Wanderer |
9 |
50 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
53 |
Selmer Marshall retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
54 |
Continued as Believer (Missionary/Humanitarian). |
10 |
58 |
Selmer Marshall is chosen to represent Selmer Marshall's faith in a vid show or other highly public forum. |
10 |
58 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
58 |
Voluntarily left Missionary/Humanitarian |
11 |
58 |
Switched to Drifter (Barbarian). |
11 |
61 |
Attacked by enemies and injured. |
11 |
61 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
11 |
61 |
Gain Enemy if Selmer Marshall don't already have one. |
11 |
62 |
Promoted to Drifter (Barbarian) rank 1. |
12 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Continued as Drifter (Barbarian). |
12 |
65 |
Suffer from a life-threatening illness. |
13 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
65 |
Returned to Believer (Missionary/Humanitarian). |
13 |
69 |
Selmer Marshall faith is shaken. |
14 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
69 |
Continued as Believer (Missionary/Humanitarian). |
14 |
71 |
Selmer Marshall accepted an offer of inducements to betray Selmer Marshall's faith. Gain 50,000 in cash. |
14 |
73 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
15 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |