Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
21 |
Became a Citizen (Colonist). |
2 |
23 |
Sid Langhorne's business expands, Sid Langhorne's corporation grows, or the colony thrives. |
2 |
25 |
Promoted to Citizen (Colonist) rank 1. |
3 |
25 |
Continued as Citizen (Colonist). |
3 |
27 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
4 |
27 |
Became a Entertainer (Performer). |
4 |
28 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
31 |
Promoted to Entertainer (Performer) rank 1. |
5 |
31 |
Voluntarily left Performer |
5 |
31 |
Failed to qualify for Commando (Soulhunter). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Marine (Star Marine) with the new title Marine. |
5 |
35 |
A mission goes wrong; Sid Langhorne and several others are captured and mistreated by the enemy. Gain Sid Langhorne's jailer as an Enemy. |
6 |
35 |
Failed to qualify for Free Trader (Merchant). |
6 |
35 |
Became a Drifter (Barbarian). |
6 |
37 |
Suffer from a life-threatening illness. |
7 |
37 |
Failed to qualify for Engineer/Gunner (Navy). |
7 |
37 |
Continued as Drifter (Barbarian). |
7 |
41 |
Sid Langhorne run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
41 |
Failed to qualify for Army Support (Army). |
8 |
41 |
Switched to Drifter (Scavenger). |
8 |
45 |
Betrayed by a friend. One of Sid Langhorne's Contacts or Allies betrays Sid Langhorne, ending Sid Langhorne's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
45 |
Failed to qualify for Physician (Scholar). |
9 |
45 |
Returned to Drifter (Barbarian). |
9 |
46 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
10 |
46 |
Failed to qualify for Line/Crew (Navy). |
10 |
46 |
Returned to Drifter (Scavenger). |
10 |
47 |
Suffer from a life-threatening illness. |
11 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
47 |
Retired at age 47. |
11 |
47 |
Retired. |
11 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
54 |
Amnesia. |
13 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
60 |
Gained a contact. |
15 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
72 |
A new romantic starts. Gain an Ally. |
18 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |