Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
20 |
Assigned to an assault on an enemy fortress. |
1 |
20 |
Injured |
1 |
22 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
2 |
22 |
Voluntarily left Star Marine |
2 |
22 |
Failed to qualify for Explorer (Scout). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Make an unexpected connection outside Simon Lambert's normal circles. Gain a Contact. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Embroiled in legal trouble. |
4 |
30 |
Voluntarily left Merchant Marine |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
33 |
Given specialist training in vehicles. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Rewarded for a successful mission. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
40 |
Advanced training in a specialist field. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
44 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
46 |
Continued as Agent (Law Enforcement). |
8 |
49 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
49 |
Failed to qualify for Physician (Scholar). |
9 |
49 |
Became a Drifter (Scavenger). |
9 |
52 |
Find valuable salvage. |
9 |
53 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
53 |
Continued as Drifter (Scavenger). |
10 |
56 |
Find an Alien Artifact. |
10 |
57 |
Promoted to Drifter (Scavenger) rank 2. |
11 |
57 |
Continued as Drifter (Scavenger). |
11 |
60 |
Attacked by enemies and injured. |
11 |
60 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
11 |
60 |
Gain Enemy if Simon Lambert don't already have one. |
12 |
61 |
Continued as Drifter (Scavenger). |
12 |
63 |
Attacked by enemies and injured. |
12 |
63 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
12 |
63 |
Gain Enemy if Simon Lambert don't already have one. |
12 |
65 |
Promoted to Drifter (Scavenger) rank 3. |
13 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
65 |
Retired at age 65. |
13 |
65 |
Continued as Drifter (Scavenger). |
13 |
67 |
Find valuable salvage. |
13 |
69 |
Forced to muster out. |
14 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
69 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
73 |
Simon Lambert retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
73 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |