Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
22 |
Smith McNamara learn something Smith McNamara should not have – a corporate secret, a political scandal – which Smith McNamara can profit from illegally. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
25 |
Political upheaval strikes Smith McNamara's homeworld, and Smith McNamara is caught up in the revolution. |
3 |
26 |
Voluntarily left Worker |
3 |
26 |
Became a Scout (Explorer). |
3 |
30 |
Good fortune |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Surveyor (Scout). |
4 |
30 |
Continued as Scout (Explorer). |
4 |
32 |
Smith McNamara have no idea what happened to Smith McNamara – they found Smith McNamara's ship drifting on the fringes of friendly space. |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
33 |
Find valuable salvage. |
5 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
40 |
Returned to Citizen (Worker). |
7 |
44 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
44 |
Promoted to Citizen (Worker) rank 1. |
8 |
44 |
Continued as Citizen (Worker). |
8 |
47 |
A new romantic starts. Gain an Ally. |
8 |
48 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
9 |
48 |
Continued as Citizen (Worker). |
9 |
52 |
Smith McNamara's business expands, Smith McNamara's corporation grows, or the colony thrives. |
9 |
52 |
Promoted to Citizen (Worker) rank 3. |
10 |
52 |
Continued as Citizen (Worker). |
10 |
54 |
Smith McNamara's business expands, Smith McNamara's corporation grows, or the colony thrives. |
10 |
56 |
Forced to muster out. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Retired. |
11 |
58 |
Good fortune. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
61 |
Accused of a crime. |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
65 |
A new romantic starts. Gain an Ally. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |