Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Go undercover to investigate an enemy. |
1 |
19 |
Betrayed by a friend. One of Son Brooks's Contacts or Allies betrays Son Brooks, ending Son Brooks's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Go undercover to investigate an enemy. |
2 |
24 |
A job goes wrong, forcing Son Brooks to flee off-planet. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
29 |
Became a Noble (Dilettante) with the new title Wastrel. |
4 |
31 |
time as a ruler or playboy gives Son Brooks a wide range of experiences. |
4 |
33 |
Promoted to Noble (Dilettante) rank 1. |
5 |
33 |
Continued as Noble (Dilettante). |
5 |
35 |
Son Brooks efforts do not go unnoticed by the Imperium. |
5 |
37 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
6 |
37 |
Continued as Noble (Dilettante). |
6 |
41 |
Become deeply involved in politics on Son Brooks's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
41 |
Continued as Noble (Dilettante). |
7 |
45 |
Become deeply involved in politics on Son Brooks's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
45 |
Promoted to Noble (Dilettante) rank 3. |
8 |
45 |
Voluntarily left Dilettante |
8 |
45 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
47 |
Make an unexpected connection outside Son Brooks's normal circles. Gain a Contact. |
8 |
49 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
49 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
Make an unexpected connection outside Son Brooks's normal circles. Gain a Contact. |
9 |
53 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
53 |
Continued as Merchant (Merchant Marine). |
10 |
54 |
Gained a contact. |
11 |
57 |
Continued as Merchant (Merchant Marine). |
11 |
61 |
Make an unexpected connection outside Son Brooks's normal circles. Gain a Contact. |
11 |
61 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
61 |
Retired at age 61. |
12 |
61 |
Continued as Merchant (Merchant Marine). |
12 |
64 |
Imperial trade restrictions force Son Brooks out of business. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
Retired. |
13 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
69 |
Moved to a new world. |
15 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |