Retired Able Spacehand Sumner Andrew  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 75 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 11 (1) 7 (0)1115B7
Benevolent, Follower, Quiet
 
Skills
Admin 0
Broker 0
Carouse 1
Diplomat 0
Drive (Track) 1
Electronics 0
Engineer (Power) 1
Gunner (Capital) 1
Investigate 1
Jack-of-All-Trades 2
Mechanic 1
Medic 0
Persuade 2
Profession (Worker/Religion) 0
Science (Social Sciences/Belief) 2
Stealth 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Believer Mainstream Believer Initiate15
Drifter Barbarian 01
Citizen Corporate 01
Navy Line/Crew Able Spacehand12
Citizen Colonist 12
Merchant Broker 02
Believer Holy Warrior Hopeful01
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Buford Lawrence Ally 3 0 0 0 Humaniti (M/48)
Egbert Fillanes Rival 1 3 4 1 Ayansh'i (M/63)
Isaiah Matson Rival 2 1 0 2 Ayansh'i (M/72)
John Oliver Contact 3 0 0 1 Tezcat (F/37)
Relationship becomes more moderate. Ally becomes a contact.
Norah Babington Rival 2 3 0 0 Ayansh'i (F/25)
Sophie Hegan Ally 1 0 3 0 Ayansh'i (F/17)
 
Term Age History
1 18 Became a Believer (Mainstream Believer) with the new title Lay Person.
1 20 Someone more charismatic but less devout than Sumner Andrew has become Sumner Andrew's superior.
2 22 Continued as Believer (Mainstream Believer).
2 25 Sumner Andrew retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
3 26 Continued as Believer (Mainstream Believer).
3 29 Sumner Andrew is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
3 30 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
4 30 Continued as Believer (Mainstream Believer).
4 31 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
5 34 Continued as Believer (Mainstream Believer).
5 36 Sumner Andrew refuse to secretly provide religious rites for a dying leader or noble, because they do not share Sumner Andrew's faith.
5 38 Forced to muster out.
6 38 Became a Drifter (Barbarian).
6 41 Sumner Andrew do not know what happened to Sumner Andrew. There is a gap in Sumner Andrew's memory.
7 41 Became a Citizen (Corporate).
7 43 A revolution, attack or other unusual event throws Sumner Andrew's life into chaos, forcing Sumner Andrew to leave the planet.
8 43 Failed to qualify for Merchant Marine (Merchant).
8 43 Submitted to the draft.
8 43 Became a Navy (Line/Crew) with the new title Crewman.
8 46 Advanced training in a specialist field.
8 47 Attempt at commissioned failed.
8 47 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
9 47 Continued as Navy (Line/Crew).
9 51 Sumner Andrew is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
10 51 Switched to Citizen (Colonist).
10 54 Gained a contact.
10 55 Promoted to Citizen (Colonist) rank 1.
11 55 Continued as Citizen (Colonist).
11 59 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
12 59 Became a Merchant (Broker).
12 63 Befriend a useful ally in one sphere. Gain an Ally.
13 63 Aging Crisis. Owe 10,000 for medical bills.
13 63 Retired at age 63.
13 63 Continued as Merchant (Broker).
13 66 Bankrupted by a rival. Gain the other trader as a Rival.
14 66 Aging Crisis. Owe 60,000 for medical bills.
14 66 Switched to Believer (Holy Warrior) with the new title Hopeful.
14 69 Sumner Andrew have been following false teachings!
15 69 Aging Crisis. Owe 60,000 for medical bills.
15 69 Retired.
15 70 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 73 Aging Crisis. Owe 50,000 for medical bills.
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