Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Drafted into Surveyor |
2 |
22 |
Became a Scout (Surveyor). |
2 |
23 |
Thad Carnall inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
23 |
Failed to qualify for Journalist (Entertainer). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Marine (Marine Support) with the new title Marine. |
3 |
27 |
Assigned to an assault on an enemy fortress. |
3 |
27 |
Injured |
3 |
27 |
Attempt at commissioned failed. |
3 |
27 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
4 |
27 |
Continued as Marine (Marine Support). |
4 |
29 |
Nearly killed. Owe 5,000 for medical bills. |
5 |
29 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
30 |
Thad Carnall secretly provide religious rites for a dying leader or noble, although they do not share Thad Carnall's faith. Gain an Ally in the family and a Rival who disagrees with Thad Carnall's choice. |
5 |
33 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
33 |
Continued as Believer (Holy Warrior). |
6 |
37 |
Thad Carnall is sent to a new community or parish to preach The Word among the poor. |
6 |
37 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
7 |
37 |
Continued as Believer (Holy Warrior). |
7 |
40 |
Opponents of Thad Carnall's belief system ambush Thad Carnall. |
7 |
40 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
8 |
40 |
Became a Noble (Dilettante) with the new title Wastrel. |
8 |
43 |
Become deeply involved in politics on Thad Carnall's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 |
44 |
Promoted to Noble (Dilettante) rank 1. |
9 |
44 |
Attempted to change assignments. |
9 |
44 |
Switched to Noble (Administrator) with the new title Clerk and previous rank. |
9 |
48 |
Become deeply involved in politics on Thad Carnall's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
10 |
48 |
Continued as Noble (Administrator). |
10 |
51 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
10 |
52 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Noble (Administrator). |
11 |
55 |
Thad Carnall make an alliance with a powerful and charismatic noble, who becomes an Ally. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Continued as Noble (Administrator). |
12 |
60 |
Thad Carnall manipulate and charm Thad Carnall's way through high society. Gain a Rival and an Ally. |
12 |
60 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Continued as Noble (Administrator). |
13 |
63 |
Thad Carnall manipulate and charm Thad Carnall's way through high society. Gain a Rival and an Ally. |
13 |
64 |
Forced to muster out. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
65 |
Thad Carnall have been following false teachings! |
15 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
65 |
Retired. |
15 |
68 |
Gained a contact. |
16 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
70 |
Gained a contact. |
17 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |