Retired Captain Tillman Hawkins  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 75 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 5 (-1)111575
Communicative
 
Skills
Animals (Handling) 1
Athletics 0
Carouse 0
Diplomat 0
Drive 0
Electronics (Sensors) 1
Gambler 1
Gun Combat (Archaic) 1
Heavy Weapons 0
Leadership 1
Melee (Blade) 1
Melee (Bludgeon) 1
Pilot 0
Recon 0
Stealth 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Cavalry Captain2 / 02
Scout Surveyor 02
Merchant Merchant Marine Crewman02
Drifter Barbarian 12
Rogue Thief 02
Believer Holy Warrior Hopeful02
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Keke Marshamku Enemy 0 4 1 2 Vilani, Imperium (F/57)
Leopold Fullmore Contact 4 0 1 1 Ne Kraeda ren Kelva (M/87)
Forgiveness.
Verla Brewer Ally 4 0 1 1 Ne Kraeda ren Kelva (F/59)
Stewart Cheyne Ally 1 0 3 5 Ne Kraeda ren Kelva (M/86)
Joann Tow Contact 3 1 2 0 Vanejenese (F/42)
 
Term Age History
1 18 Became a Army (Cavalry) with the new title Private.
1 22 Surrounded and outnumbered by the enemy, Tillman Hawkins hold out until relief arrives.
1 22 Commissioned in Army (Cavalry) with the new title Lieutenant.
1 22 Promoted to Army (Cavalry) officer rank 2 with the new title Captain.
2 22 Continued as Army (Cavalry).
2 26 Unit is slaughtered in a disastrous battle, for which Tillman Hawkins blame Tillman Hawkins's commander. Gain commander as Enemy.
3 26 Failed to qualify for Merchant Academy.
3 26 Submitted to the draft.
3 26 Became a Scout (Surveyor).
3 29 When dealing with an alien race, Tillman Hawkins botch an opportunity to gather extra intelligence about them.
3 29 Psychologically damaged by Tillman Hawkins's time in the scouts.
4 30 Attempted to change assignments.
4 30 Failed to qualify for Explorer (Scout).
4 30 Continued as Scout (Surveyor).
4 31 Psychologically damaged by Tillman Hawkins's time in the scouts.
5 31 Became a Merchant (Merchant Marine) with the new title Crewman.
5 35 Make an unexpected connection outside Tillman Hawkins's normal circles. Gain a Contact.
6 35 Continued as Merchant (Merchant Marine).
6 37 A series of bad deals and decisions force Tillman Hawkins into bankruptcy. Tillman Hawkins salvages what Tillman Hawkins can.
7 37 Became a Drifter (Barbarian).
7 41 Attempted a risky adventure and was wildly successful.
7 41 Promoted to Drifter (Barbarian) rank 1.
8 41 Continued as Drifter (Barbarian).
8 45 Offered job by a patron. Now owe him a favor.
9 45 Became a Rogue (Thief).
9 48 Involved in a gambling ring.
10 49 Aging Crisis. Owe 60,000 for medical bills.
10 49 Retired at age 49.
10 49 Attempted to change assignments.
10 49 Failed to qualify for Enforcer (Rogue).
10 49 Continued as Rogue (Thief).
10 50 Lost eye or limb. Owe 5,000 for medical bills.
11 50 Aging Crisis. Owe 50,000 for medical bills.
11 50 Became a Believer (Holy Warrior) with the new title Hopeful.
11 52 Tillman Hawkins faith is shaken.
12 54 Aging Crisis. Owe 20,000 for medical bills.
12 54 Continued as Believer (Holy Warrior).
12 58 Tillman Hawkins retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 58 Aging Crisis. Owe 40,000 for medical bills.
13 58 Voluntarily left Holy Warrior
13 58 Retired.
13 61 A new romantic starts. Gain an Ally.
14 62 Aging Crisis. Owe 20,000 for medical bills.
14 65 A new romantic starts. Gain an Ally.
15 66 Aging Crisis. Owe 60,000 for medical bills.
15 67 Gained a contact.
16 70 Aging Crisis. Owe 60,000 for medical bills.
16 72 Betrayal. Convert an Ally into a Rival or Enemy.
17 74 Aging Crisis. Owe 20,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙