Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
20 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
26 |
Waldo Hamilton's work ends up coming home with Waldo Hamilton, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
32 |
Waldo Hamilton have been following false teachings! |
5 |
32 |
Switched to Agent (Corporate Agent). |
5 |
33 |
Established a network of contacts. Gain 2 contacts. |
5 |
36 |
Forced to continue current assignment. |
5 |
36 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
6 |
36 |
Continued as Agent (Corporate Agent). |
6 |
38 |
Go undercover to investigate an enemy. |
6 |
37 |
A revolution, attack or other unusual event throws Waldo Hamilton's life into chaos, forcing Waldo Hamilton to leave the planet. |
6 |
40 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
7 |
40 |
Continued as Agent (Corporate Agent). |
7 |
42 |
Go undercover to investigate an enemy. |
7 |
41 |
Waldo Hamilton learn something Waldo Hamilton should not have – a corporate secret, a political scandal – which Waldo Hamilton can profit from illegally. |
7 |
44 |
Promoted to Agent (Corporate Agent) rank 3. |
8 |
44 |
Continued as Agent (Corporate Agent). |
8 |
47 |
Established a network of contacts. Gain 3 contacts. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Became a Scholar (Physician). |
9 |
51 |
Entangled in a bureaucratic or legal morass that distracts Waldo Hamilton from Waldo Hamilton's work. |
9 |
52 |
Promoted to Scholar (Physician) rank 1. |
10 |
52 |
Voluntarily left Physician |
10 |
52 |
Became a Drifter (Wanderer). |
10 |
54 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
54 |
Returned to Believer (Missionary/Humanitarian). |
11 |
56 |
Waldo Hamilton aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Retired. |
12 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
Moved to a new world. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |