Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
War breaks out, triggering a mandatory draft. |
1 |
20 |
Fled from the draft. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Drifter (Barbarian). |
2 |
31 |
Moved to a new world. |
2 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
31 |
Continued as Drifter (Barbarian). |
3 |
32 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
4 |
32 |
Became a Agent (Corporate Agent). |
4 |
33 |
Given specialist training in vehicles. |
4 |
36 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
36 |
Continued as Agent (Corporate Agent). |
5 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
40 |
Continued as Agent (Corporate Agent). |
6 |
42 |
Go undercover to investigate an enemy. |
6 |
42 |
Walker Mcabe spend months in the dangerous criminal underworld. |
6 |
44 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
7 |
44 |
Continued as Agent (Corporate Agent). |
7 |
47 |
Given specialist training in vehicles. |
7 |
48 |
Promoted to Agent (Corporate Agent) rank 3. |
8 |
48 |
Continued as Agent (Corporate Agent). |
8 |
49 |
Go undercover to investigate an enemy. |
8 |
52 |
Involved in a feud with a rival criminal organization. |
8 |
52 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
9 |
52 |
Continued as Agent (Corporate Agent). |
9 |
55 |
An investigation takes on a dangerous turn. |
9 |
56 |
Promoted to Agent (Corporate Agent) rank 5 with the new title Assistant Director. |
10 |
56 |
Continued as Agent (Corporate Agent). |
10 |
58 |
Moved to a new world. |
10 |
60 |
Promoted to Agent (Corporate Agent) rank 6 with the new title Director. |
11 |
60 |
Continued as Agent (Corporate Agent). |
11 |
64 |
Hard times caused by a lack of interstellar trade costs Walker Mcabe's job. |
11 |
64 |
Forced to muster out. |
12 |
64 |
Became a Scout (Surveyor). |
12 |
68 |
Walker Mcabe's ship is damaged, and Walker Mcabe have to hitch-hike Walker Mcabe's way back across the stars to the nearest scout base. |
12 |
68 |
Gain 4 Contacts. Gain 3 Enemies. |
13 |
68 |
Switched to Drifter (Wanderer). |
13 |
69 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
14 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
69 |
Retired at age 69. |
14 |
69 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
14 |
70 |
Moved to a new world. |
14 |
73 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
15 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |