Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
20 |
Failed to qualify for Thief (Rogue). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Army (Infantry) with the new title Private. |
2 |
23 |
Assigned to an urbanised planet torn by war. |
2 |
24 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
3 |
24 |
Continued as Army (Infantry). |
3 |
27 |
Assigned to a peacekeeping role. |
3 |
28 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
4 |
28 |
Voluntarily left Infantry |
4 |
28 |
Failed to qualify for Performer (Entertainer). |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
30 |
Drafted into Flight |
4 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
32 |
Became a Navy (Flight) with the new title Crewman. |
5 |
33 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
33 |
Failed to qualify for Scientist (Scholar). |
6 |
33 |
Switched to Drifter (Scavenger). |
6 |
36 |
A new romantic starts. Gain an Ally. |
7 |
37 |
Continued as Drifter (Scavenger). |
7 |
41 |
Find Ancient Technology. |
7 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
41 |
Continued as Drifter (Scavenger). |
8 |
45 |
Betrayed by a friend. One of Webb Morgan's Contacts or Allies betrays Webb Morgan, ending Webb Morgan's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
45 |
Failed to qualify for Broker (Merchant). |
9 |
45 |
Continued as Drifter (Scavenger). |
9 |
47 |
Offered job by a patron. Now owe him a favor. |
9 |
49 |
Promoted to Drifter (Scavenger) rank 2. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
53 |
Webb Morgan come into conflict with a splinter group Webb Morgan's own religion which maintains Webb Morgan's version is the wrong one. Gain 2 Rivals. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Retired. |
11 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Gained a contact. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
Nearly killed. Owe 35,000 for medical bills. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |