Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
20 |
Gain rebels as Enemy |
2 |
20 |
Became a Scout (Courier). |
2 |
21 |
When dealing with an alien race, Will Lawlor botch an opportunity to gather extra intelligence about them. |
2 |
21 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Attempted to change assignments. |
3 |
24 |
Switched to Scout (Surveyor) with previous rank. |
3 |
26 |
Will Lawlor's scout ship is one of the first on the scene to rescue the survivors of a disaster but Will Lawlor fail to help. Gain an Enemy. |
3 |
26 |
Will Lawlor's ship is damaged, and Will Lawlor have to hitch-hike Will Lawlor's way back across the stars to the nearest scout base. |
3 |
26 |
Gain 6 Contacts. Gain 3 Enemies. |
4 |
28 |
Voluntarily left Surveyor |
4 |
28 |
Failed to qualify for Corporate (Citizen). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Returned to Army (Cavalry). |
4 |
29 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
5 |
29 |
Failed to qualify for Corporate (Citizen). |
5 |
29 |
Became a Drifter (Scavenger). |
5 |
30 |
Will Lawlor do not know what happened to Will Lawlor. There is a gap in Will Lawlor's memory. |
6 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
34 |
Gained a contact. |
6 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
34 |
Continued as Believer (Missionary/Humanitarian). |
7 |
36 |
Will Lawlor aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
36 |
Returned to Drifter (Scavenger). |
8 |
38 |
Survived a risky adventure but gained nothing. |
8 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
40 |
Continued as Drifter (Scavenger). |
9 |
44 |
Betrayed by a friend. One of Will Lawlor's Contacts or Allies betrays Will Lawlor, ending Will Lawlor's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
10 |
47 |
Will Lawlor come into conflict with a splinter group Will Lawlor's own religion which maintains Will Lawlor's version is the wrong one. Gain 2 Rivals. |
11 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
47 |
Retired. |
11 |
48 |
Gained a contact. |
12 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
Moved to a new world. |
13 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
63 |
Moved to a new world. |
15 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
71 |
Gained a contact. |
17 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |