Retired Initiate Willard Simmmons  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 75 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 7 (0)111677
Visible veins on hands, Spunky
 
Skills
Admin 0
Animals 0
Carouse 0
Deception 0
Diplomat 2
Drive (Walker) 1
Electronics (Computer) 1
Engineer (M-drive) 1
Medic 0
Melee 0
Persuade 1
Profession (Worker/Religion) 2
Recon 0
Science (Social Sciences/Belief) 1
Seafarer 0
Stealth 1
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Believer Mainstream Believer Initiate14
Citizen Corporate 13
Agent Law Enforcement Corporal11
Drifter Wanderer 02
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Aileen George Ally 4 0 2 5 Darmine (F/20)
Aileen George gained power at the expense of a third party who now blames the character.
Isidore Cole Contact 2 0 1 0 Darmine (M/27)
Isidore Cole is diminished in both power and influence.
Elda Hotty Enemy 0 2 3 3 Darmine (F/67)
 
Term Age History
1 18 Failed to qualify for Scientist (Scholar).
1 18 Became a Drifter (Barbarian).
1 19 Betrayed by a friend. One of Willard Simmmons's Contacts or Allies betrays Willard Simmmons, ending Willard Simmmons's career. That Contact or Ally becomes a Rival or Enemy.
2 19 Became a Believer (Mainstream Believer) with the new title Lay Person.
2 22 Willard Simmmons retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
3 23 Continued as Believer (Mainstream Believer).
3 26 Someone more charismatic but less devout than Willard Simmmons has become Willard Simmmons's superior.
3 27 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
4 27 Continued as Believer (Mainstream Believer).
4 28 Willard Simmmons accepted an offer of inducements to betray Willard Simmmons's faith. Gain 310,000 in cash.
5 31 Became a Citizen (Corporate).
5 35 Spent time maintaining and using heavy vehicles.
5 35 Promoted to Citizen (Corporate) rank 1.
6 35 Continued as Citizen (Corporate).
6 37 Amnesia.
7 39 Continued as Citizen (Corporate).
7 43 Nearly killed. Owe 7,500 for medical bills.
8 43 Failed to qualify for Courier (Scout).
8 43 Submitted to the draft.
8 43 Became a Agent (Law Enforcement) with the new title Rookie.
8 44 Moved to a new world.
8 47 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
9 47 Voluntarily left Law Enforcement
9 47 Returned to Believer (Mainstream Believer).
9 50 Gained a contact.
9 51 Forced to muster out.
10 51 Switched to Drifter (Wanderer).
11 55 Continued as Drifter (Wanderer).
11 57 Willard Simmmons do not know what happened to Willard Simmmons. There is a gap in Willard Simmmons's memory.
12 57 Aging Crisis. Owe 10,000 for medical bills.
12 57 Retired at age 57.
12 57 Retired.
12 59 Good fortune.
13 61 Aging Crisis. Owe 40,000 for medical bills.
13 62 A new romantic starts. Gain an Ally.
14 65 Aging Crisis. Owe 20,000 for medical bills.
14 67 Gained a contact.
15 69 Aging Crisis. Owe 20,000 for medical bills.
15 73 Betrayal. Convert an Ally into a Rival or Enemy.
16 73 Aging Crisis. Owe 20,000 for medical bills.
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