Retired Technician Wm Henry  

Species Age Sex Str Dex End Int Edu SocUPP
Trexen 75 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 12 (2) 4 (-1)1111C4
Astonished
 
Skills
Admin 0
Advocate 1
Carouse 2
Deception 1
Diplomat 0
Drive (Walker) 1
Drive (Wheel) 1
Electronics (Computers) 2
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Flyer (Grav) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 1
Persuade 1
Profession (Sports/Racquet Sports) 1
Recon 3
Science (Life Sciences) 0
Steward 1
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Team Leader24
Drifter Scavenger 12
Citizen Worker Technician36
Drifter Wanderer 14
 
Name Type Affinity Enmity Power Influence Species
Edmund McPherson Rival 2 1 2 1 Kargol (M/59)
Phillip Jackson Rival 1 1 1 1 Trexen (M/32)
Sally Hutchinson Rival 2 1 2 6 Sydite (F/43)
Relationship altered.
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 21 Wm Henry is chosen to represent Wm Henry's faith in a vid show or other highly public forum.
1 22 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
2 22 Continued as Believer (Missionary/Humanitarian).
2 23 Wm Henry come into conflict with a splinter group Wm Henry's own religion which maintains Wm Henry's version is the wrong one. Gain 1 Rivals.
3 23 Became a Drifter (Scavenger).
3 24 Attacked by enemies that Wm Henry easily defeat.
3 24 Gain Enemy if Wm Henry don't already have one.
3 27 Promoted to Drifter (Scavenger) rank 1.
4 27 Continued as Drifter (Scavenger).
4 29 Suffer from a life-threatening illness.
5 29 Became a Citizen (Worker).
5 30 Wm Henry learn something Wm Henry should not have – a corporate secret, a political scandal – which Wm Henry can profit from illegally.
6 33 Continued as Citizen (Worker).
6 35 Wm Henry learn something Wm Henry should not have – a corporate secret, a political scandal – which Wm Henry can profit from illegally.
6 37 Promoted to Citizen (Worker) rank 1.
7 37 Voluntarily left Worker
7 37 Switched to Drifter (Wanderer).
7 41 Promoted to Drifter (Wanderer) rank 1.
8 41 Continued as Drifter (Wanderer).
8 42 Attempted a risky adventure and was wildly successful.
9 45 Continued as Drifter (Wanderer).
9 47 Amnesia.
10 49 Continued as Drifter (Wanderer).
10 51 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
11 51 Returned to Citizen (Worker).
11 53 Wm Henry befriend a superior in the corporation or the colony.
11 55 Promoted to Citizen (Worker) rank 2 with the new title Technician.
12 55 Continued as Citizen (Worker).
12 58 Wm Henry's business expands, Wm Henry's corporation grows, or the colony thrives.
13 59 Continued as Citizen (Worker).
13 62 Advanced training in a specialist field.
13 63 Promoted to Citizen (Worker) rank 3.
14 63 Aging Crisis. Owe 40,000 for medical bills.
14 63 Retired at age 63.
14 63 Continued as Citizen (Worker).
14 65 Wm Henry is rewarded for Wm Henry's diligence or cunning.
14 67 Forced to muster out.
15 67 Aging Crisis. Owe 20,000 for medical bills.
15 67 Returned to Believer (Missionary/Humanitarian).
15 68 Gained a contact.
15 71 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
16 71 Aging Crisis. Owe 30,000 for medical bills.
16 71 Continued as Believer (Missionary/Humanitarian).
16 72 Wm Henry refuse to secretly provide religious rites for a dying leader or noble, because they do not share Wm Henry's faith.
17 75 Aging Crisis. Owe 40,000 for medical bills.
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