Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Made lifelong friends. Gain 1 Allies. |
1 |
24 |
Failed as a colonist. |
2 |
24 |
Failed to qualify for Journalist (Entertainer). |
2 |
24 |
Became a Drifter (Barbarian). |
2 |
27 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
27 |
Failed to qualify for Army Support (Army). |
3 |
27 |
Continued as Drifter (Barbarian). |
3 |
29 |
Betrayed by a friend. One of Wyatt Pandy's Contacts or Allies betrays Wyatt Pandy, ending Wyatt Pandy's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Became a Army (Infantry) with the new title Private. |
4 |
30 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
30 |
Gain rebels as Enemy |
5 |
30 |
Failed to qualify for Pirate (Rogue). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
31 |
Gained a contact. |
6 |
34 |
Continued as Navy (Engineer/Gunner). |
6 |
36 |
During a battle, defeat or victory depends on Wyatt Pandy's actions. Wyatt Pandy actions lead to an honorabe discharge. |
7 |
36 |
Switched to Drifter (Scavenger). |
7 |
40 |
Attacked by enemies and injured. |
7 |
40 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
40 |
Gain Enemy if Wyatt Pandy don't already have one. |
7 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
40 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Continued as Drifter (Scavenger). |
8 |
42 |
Betrayed by a friend. One of Wyatt Pandy's Contacts or Allies betrays Wyatt Pandy, ending Wyatt Pandy's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
44 |
Wyatt Pandy have been following false teachings! |
10 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
44 |
Retired. |
10 |
47 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
50 |
Good fortune. |
12 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
66 |
A new romantic starts. Gain an Ally. |
16 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
70 |
A new romantic starts. Gain an Ally. |
17 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |