Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
20 |
On the front lines of a planetary assault and occupation. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Marine (Ground Assault) with previous rank. |
2 |
24 |
Advanced training in a specialist field |
2 |
26 |
Promoted to Marine (Ground Assault) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Marine (Ground Assault). |
3 |
27 |
On the front lines of a planetary assault and occupation. |
3 |
30 |
Promoted to Marine (Ground Assault) rank 3 with the new title Lance Sergeant. |
4 |
30 |
Continued as Marine (Ground Assault). |
4 |
34 |
Advanced training in a specialist field |
5 |
34 |
Continued as Marine (Ground Assault). |
5 |
37 |
Gained a contact. |
5 |
38 |
Promoted to Marine (Ground Assault) rank 4 with the new title Sergeant. |
6 |
38 |
Continued as Marine (Ground Assault). |
6 |
40 |
A mission goes wrong; Young Bluit and several others are captured and mistreated by the enemy. Gain Young Bluit's jailer as an Enemy. |
7 |
40 |
Failed to qualify for Explorer (Scout). |
7 |
40 |
Became a Drifter (Wanderer). |
7 |
42 |
Drafted into Ground Assault |
8 |
44 |
Returned to Marine (Ground Assault). |
8 |
47 |
A mission goes wrong; Young Bluit and several others are captured and mistreated by the enemy. Gain Young Bluit's jailer as an Enemy. |
9 |
47 |
Became a Merchant (Free Trader). |
9 |
49 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Merchant (Free Trader). |
10 |
53 |
Severely injured. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
55 |
Young Bluit come into conflict with a splinter group Young Bluit's own religion which maintains Young Bluit's version is the wrong one. Gain 2 Rivals. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
Retired. |
12 |
56 |
Moved to a new world. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Gained a contact. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
A new romantic starts. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |