Retired Special Agent Young Maltby  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Answerin 75 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 4 (-1)5 (-1)111674
Entrepreneurial, Inflexible, Embraces Change
 
Skills
Art (Creative/Exotic Media) 0
Athletics (Dexterity) 2
Athletics (Strength) 1
Broker 2
Carouse 0
Clairvoyance 0
Deception 2
Drive (Wheel) 1
Electronics 0
Explosives 2
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Investigate 1
Mechanic 0
Melee (Unarmed) 1
Persuade 2
Profession (Colonist) 0
Recon 0
Steward 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence Special Agent45
Drifter Wanderer 01
Merchant Broker 13
Believer Holy Warrior Hopeful-14
Retired 01
 
EducationGraduated
Psionic Community Failed
 
Name Type Affinity Enmity Power Influence Species
Clark Day Ally 2 0 0 1 Ayansh'i (M/61)
Carla Cumming Enemy 0 0 1 3 Ayansh'i (F/23)
Carla Cumming is actually an organisation such as a political movement or modest sized business.
William Mccoy Enemy 0 2 1 1 Answerin (F/50)
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 22 Study Art (Creative/Exotic Media) as a hobby.
1 22 Dropped out of the psionic community.
2 22 Became a Agent (Intelligence).
2 23 Gained a contact.
2 26 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
3 26 Continued as Agent (Intelligence).
3 29 An investigation takes on a dangerous turn.
3 29 Young Maltby's work ends up coming home with Young Maltby, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3 30 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
4 30 Continued as Agent (Intelligence).
4 31 Advanced training in a specialist field.
4 34 Promoted to Agent (Intelligence) rank 3.
5 34 Continued as Agent (Intelligence).
5 36 An investigation takes on a dangerous turn.
5 36 Scarred. Fully recovered. Owe 2,500 for medical bills.
5 38 Promoted to Agent (Intelligence) rank 4 with the new title Special Agent.
6 38 Continued as Agent (Intelligence).
6 42 Lightly injured, no permanent damage. Fully recovered.
7 42 Became a Drifter (Wanderer).
7 44 Nearly killed. Owe 25,000 for medical bills.
8 44 Became a Merchant (Broker).
8 46 Embroiled in legal trouble.
9 48 Continued as Merchant (Broker).
9 49 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9 52 Promoted to Merchant (Broker) rank 1.
10 52 Aging Crisis. Owe 60,000 for medical bills.
10 52 Retired at age 52.
10 52 Continued as Merchant (Broker).
10 54 Imperial trade restrictions force Young Maltby out of business.
11 54 Aging Crisis. Owe 10,000 for medical bills.
11 54 Became a Believer (Holy Warrior) with the new title Hopeful.
11 57 Young Maltby is caught in the periphery of a scandal.
11 57 Demoted to Believer (Holy Warrior) rank -1.
12 58 Aging Crisis. Owe 20,000 for medical bills.
12 58 Continued as Believer (Holy Warrior).
12 59 Young Maltby is caught in the periphery of a scandal.
12 59 Demoted to Believer (Holy Warrior) rank -2.
13 62 Aging Crisis. Owe 50,000 for medical bills.
13 62 Continued as Believer (Holy Warrior).
13 66 Young Maltby refused an offer of inducements to betray Young Maltby's faith. Gain 2 enemies.
13 66 Promoted to Believer (Holy Warrior) rank -1.
14 66 Aging Crisis. Owe 40,000 for medical bills.
14 66 Continued as Believer (Holy Warrior).
14 67 Young Maltby faith is shaken.
15 70 Aging Crisis. Owe 30,000 for medical bills.
15 70 Voluntarily left Holy Warrior
15 70 Retired.
15 71 Betrayal. Convert an Ally into a Rival or Enemy.
16 74 Aging Crisis. Owe 20,000 for medical bills.
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