Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
21 |
Zeb Jephcots faith is shaken. |
2 |
22 |
Continued as Believer (Holy Warrior). |
2 |
25 |
Zeb Jephcots faith enjoys an explosion of popularity largely thanks to Zeb Jephcots's efforts. |
2 |
25 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
2 |
26 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
3 |
26 |
Voluntarily left Holy Warrior |
3 |
26 |
Became a Scout (Surveyor). |
3 |
30 |
Psychologically damaged by Zeb Jephcots's time in the scouts. |
4 |
30 |
Failed to qualify for Free Trader (Merchant). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Imperial trade restrictions force Zeb Jephcots out of business. |
6 |
36 |
Returned to Believer (Holy Warrior). |
6 |
38 |
A notable academic consults with Zeb Jephcots about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
40 |
Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander. |
7 |
40 |
Continued as Believer (Holy Warrior). |
7 |
42 |
Zeb Jephcots come into conflict with a splinter group Zeb Jephcots's own religion which maintains Zeb Jephcots's version is the wrong one. Gain 3 Rivals. |
8 |
42 |
Became a Drifter (Wanderer). |
9 |
46 |
Continued as Drifter (Wanderer). |
9 |
48 |
Attacked by enemies and injured. |
9 |
48 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
48 |
Gain Enemy if Zeb Jephcots don't already have one. |
9 |
50 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
50 |
Continued as Drifter (Wanderer). |
10 |
51 |
Offered job by a patron. Now owe him a favor. |
10 |
54 |
Promoted to Drifter (Wanderer) rank 2. |
11 |
54 |
Failed to qualify for Merchant Academy. |
11 |
54 |
Continued as Drifter (Wanderer). |
11 |
58 |
Promoted to Drifter (Wanderer) rank 3. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Drifter (Wanderer). |
12 |
60 |
Zeb Jephcots run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
61 |
Zeb Jephcots is caught in the periphery of a scandal. |
13 |
61 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Continued as Believer (Missionary/Humanitarian). |
14 |
67 |
Zeb Jephcots retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
68 |
Voluntarily left Missionary/Humanitarian |
15 |
68 |
Retired. |
15 |
72 |
Nearly killed. Owe 25,000 for medical bills. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |