Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Abner Heard do not know what happened to Abner Heard. There is a gap in Abner Heard's memory. |
2 |
19 |
Became a Navy (Flight) with the new title Crewman. |
2 |
22 |
Lost eye or limb. Fully recovered. |
3 |
22 |
Switched to Drifter (Scavenger). |
3 |
23 |
Find valuable salvage. |
3 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
26 |
Continued as Drifter (Scavenger). |
4 |
29 |
Suffer from a life-threatening illness. |
5 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
31 |
Abner Heard refused an offer of inducements to betray Abner Heard's faith. Gain 6 enemies. |
5 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
33 |
Continued as Believer (Missionary/Humanitarian). |
6 |
36 |
Abner Heard is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
7 |
37 |
Continued as Believer (Missionary/Humanitarian). |
7 |
41 |
Abner Heard is chosen to represent Abner Heard's faith in a vid show or other highly public forum. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
44 |
Abner Heard is sent to a new community or parish to preach The Word among the poor. |
8 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
9 |
45 |
Continued as Believer (Missionary/Humanitarian). |
9 |
47 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
49 |
Forced to muster out. |
10 |
49 |
Failed to qualify for Corporate (Citizen). |
10 |
49 |
Submitted to the draft. |
10 |
49 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
51 |
A good deal ensures Abner Heard is living the high life for a few years. |
11 |
53 |
Continued as Merchant (Merchant Marine). |
11 |
56 |
Gained a contact. |
11 |
57 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Continued as Merchant (Merchant Marine). |
12 |
59 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
12 |
61 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Continued as Merchant (Merchant Marine). |
13 |
62 |
A sudden war destroys Abner Heard's trade routes and contacts, forcing Abner Heard to flee that region of space. |
13 |
62 |
Gain rebels as Enemy |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
14 |
66 |
Abner Heard faith enjoys an explosion of popularity largely thanks to Abner Heard's efforts. |
14 |
66 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
66 |
Continued as Believer (Holy Warrior). |
15 |
69 |
Abner Heard have been following false teachings! |
16 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
69 |
Retired. |
16 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |