Retired Captain Abner Suchet  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 76 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 5 (-1)111585
Nimble
 
Skills
Admin 2
Art (Presentation) 0
Carouse 2
Diplomat 1
Drive (Walker) 1
Drive (Wheel) 1
Electronics (Computers) 1
Engineer (J-drive) 1
Engineer (Power) 1
Flyer 0
Jack-of-All-Trades 1
Leadership 1
Mechanic 1
Melee (Blade) 1
Persuade 1
Pilot (Spacecraft) 2
Profession (Colonist/Farming) 1
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 2
Seafarer 0
Stealth 0
Steward 1
Tactics (Naval) 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Team Leader22
Marine Ground Assault Captain2 / 02
Merchant Merchant Marine 3rd Officer36
Believer Mainstream Believer Initiate12
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Max Parlow Enemy 0 4 0 1 Ronnin (M/41)
Max Parlow gains in influence.
Eva Learmonth Contact 3 1 2 1 Ronnin (F/50)
Eva Learmonth's influence is diminished.
Fay Langhorne Contact 2 1 0 4 Dynchia, Imperium (F/20)
Fay Langhorne gains in influence.
Calvin Gray Ally 0 1 0 2 Urunishani (M/22)
Relationship soured.
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 22 Abner Suchet is chosen to represent Abner Suchet's faith in a vid show or other highly public forum.
1 22 Forced to continue current assignment.
1 22 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
2 22 Continued as Believer (Missionary/Humanitarian).
2 23 Abner Suchet is chosen to represent Abner Suchet's faith in a vid show or other highly public forum.
2 26 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
3 26 Voluntarily left Missionary/Humanitarian
3 26 Became a Marine (Ground Assault) with the new title Marine.
3 27 Advanced training in a specialist field
3 30 Commissioned in Marine (Ground Assault) with the new title Lieutenant.
3 30 Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain.
4 30 Continued as Marine (Ground Assault).
4 31 A mission goes wrong; Abner Suchet and several others are captured and mistreated by the enemy. Gain Abner Suchet's jailer as an Enemy.
5 31 Failed to qualify for Artist (Entertainer).
5 31 Submitted to the draft.
5 31 Became a Merchant (Merchant Marine) with the new title Crewman.
5 32 Make an unexpected connection outside Abner Suchet's normal circles. Gain a Contact.
5 35 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 35 Aging Crisis. Owe 30,000 for medical bills.
6 35 Retired at age 35.
6 35 Continued as Merchant (Merchant Marine).
6 39 Forced to continue current assignment.
6 39 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
7 39 Continued as Merchant (Merchant Marine).
7 41 Make an unexpected connection outside Abner Suchet's normal circles. Gain a Contact.
8 43 Continued as Merchant (Merchant Marine).
8 44 Given advanced training in a specialist field
9 47 Aging Crisis. Owe 50,000 for medical bills.
9 47 Continued as Merchant (Merchant Marine).
9 50 Given advanced training in a specialist field
9 51 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
10 51 Aging Crisis. Owe 30,000 for medical bills.
10 51 Continued as Merchant (Merchant Marine).
10 55 Forced to muster out.
11 55 Aging Crisis. Owe 30,000 for medical bills.
11 55 Switched to Believer (Mainstream Believer) with the new title Lay Person.
11 56 Gained a contact.
11 59 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
12 59 Aging Crisis. Owe 50,000 for medical bills.
12 59 Continued as Believer (Mainstream Believer).
12 60 Abner Suchet retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 63 Aging Crisis. Owe 30,000 for medical bills.
13 63 Voluntarily left Mainstream Believer
13 63 Retired.
13 67 Betrayal. Convert an Ally into a Rival or Enemy.
14 67 Aging Crisis. Owe 20,000 for medical bills.
14 68 A new romantic starts. Gain an Ally.
15 71 Aging Crisis. Owe 60,000 for medical bills.
15 72 Betrayal. Convert an Ally into a Rival or Enemy.
16 75 Aging Crisis. Owe 30,000 for medical bills.
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