Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Adrian Paul spend a great deal of time on the fringes of Charted Space. |
1 |
21 |
Gain a contact in an alien race. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Adrian Paul spend a great deal of time on the fringes of Charted Space. |
2 |
24 |
Gain a contact in an alien race. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
Adrian Paul spend a great deal of time on the fringes of Charted Space. |
3 |
29 |
Gain a contact in an alien race. |
4 |
30 |
Continued as Scout (Courier). |
4 |
33 |
When dealing with an alien race, Adrian Paul botch an opportunity to gather extra intelligence about them. |
4 |
33 |
Psychologically damaged by Adrian Paul's time in the scouts. |
5 |
34 |
Continued as Scout (Courier). |
5 |
37 |
When dealing with an alien race, Adrian Paul botch an opportunity to gather extra intelligence about them. |
5 |
37 |
Adrian Paul inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Explorer (Scout). |
6 |
38 |
Continued as Scout (Courier). |
6 |
41 |
When dealing with an alien race, Adrian Paul botch an opportunity to gather extra intelligence about them. |
6 |
41 |
Psychologically damaged by Adrian Paul's time in the scouts. |
6 |
42 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
42 |
Continued as Scout (Courier). |
7 |
43 |
Adrian Paul's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
7 |
46 |
Promoted to Scout (Courier) rank 2. |
8 |
46 |
Continued as Scout (Courier). |
8 |
48 |
Adrian Paul have no idea what happened to Adrian Paul – they found Adrian Paul's ship drifting on the fringes of friendly space. |
9 |
48 |
Failed to qualify for Pirate (Rogue). |
9 |
48 |
Became a Drifter (Wanderer). |
10 |
52 |
Continued as Drifter (Wanderer). |
10 |
53 |
Attacked by enemies and injured. |
10 |
53 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
53 |
Gain Enemy if Adrian Paul don't already have one. |
11 |
56 |
Continued as Drifter (Wanderer). |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Continued as Drifter (Wanderer). |
12 |
64 |
Adrian Paul run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
68 |
Someone more charismatic but less devout than Adrian Paul has become Adrian Paul's superior. |
13 |
68 |
Forced to muster out. |
14 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
Retired. |
14 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |