Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
21 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
2 |
21 |
Failed to qualify for Physician (Scholar). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
23 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
25 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
29 |
Alex Fleming run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
29 |
Became a Citizen (Colonist). |
4 |
30 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
30 |
Became a Noble (Dilettante) with the new title Wastrel. |
5 |
32 |
Alex Fleming efforts do not go unnoticed by the Imperium. |
5 |
34 |
Promoted to Noble (Dilettante) rank 1. |
6 |
34 |
Continued as Noble (Dilettante). |
6 |
36 |
time as a ruler or playboy gives Alex Fleming a wide range of experiences. |
7 |
38 |
Continued as Noble (Dilettante). |
7 |
39 |
Inherit a gift from a rich relative. |
7 |
42 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
8 |
42 |
Continued as Noble (Dilettante). |
8 |
46 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
9 |
46 |
Continued as Noble (Dilettante). |
9 |
48 |
Gained a contact. |
9 |
50 |
Forced to muster out. |
10 |
50 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
52 |
Alex Fleming come into conflict with a splinter group Alex Fleming's own religion which maintains Alex Fleming's version is the wrong one. Gain 3 Rivals. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Retired. |
11 |
53 |
Good fortune. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Good fortune. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
Moved to a new world. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |