Retired 4th Officer Alois Weakman  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 76 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 7 (0) 4 (-1)111174
Amiable
 
Skills
Athletics 0
Broker 0
Carouse 0
Drive (Hovercraft) 1
Electronics 0
Gun Combat (Slug) 1
Mechanic 1
Melee (Unarmed) 1
Persuade 0
Pilot (Spacecraft) 1
Profession (Worker/Construction) 1
Stealth 0
Steward 1
Streetwise 3
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer23
Drifter Scavenger 02
Navy Line/Crew Crewman01
Drifter Wanderer 02
Drifter Barbarian 02
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Louis Douglas Enemy 0 3 3 4 Tezcat (M/53)
Mallie Coleman Enemy 0 5 0 4 Tezcat (F/44)
Relationship redefined. Ally becomes an enemy.
Bennie Drogace Ally 1 0 2 5 Tezcat (F/42)
Clifford Holmes Contact 0 1 0 1 Tezcat (F/49)
Clifford Holmes belongs to an unusual cultural or religious group.
Wilbur Winn Ally 3 0 5 1 Swanfeh (M/96)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 25 Smuggle illegal items onto a planet.
2 26 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
3 26 Continued as Merchant (Merchant Marine).
3 27 A sudden war destroys Alois Weakman's trade routes and contacts, forcing Alois Weakman to flee that region of space.
3 27 Gain rebels as Enemy
4 27 Failed to qualify for Colonist (Citizen).
4 27 Became a Drifter (Scavenger).
4 30 Betrayed by a friend. One of Alois Weakman's Contacts or Allies betrays Alois Weakman, ending Alois Weakman's career. That Contact or Ally becomes a Rival or Enemy.
5 30 Failed to qualify for Surveyor (Scout).
5 30 Submitted to the draft.
5 30 Became a Navy (Line/Crew) with the new title Crewman.
5 32 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
6 32 Failed to qualify for Performer (Entertainer).
6 32 Returned to Drifter (Scavenger).
6 33 Alois Weakman do not know what happened to Alois Weakman. There is a gap in Alois Weakman's memory.
7 33 Failed to qualify for Free Trader (Merchant).
7 33 Switched to Drifter (Wanderer).
7 36 Contact with Government.
8 37 Continued as Drifter (Wanderer).
8 39 Injured. Fully recovered. Owe 2,500 for medical bills.
9 39 Failed to qualify for Cavalry (Army).
9 39 Switched to Drifter (Barbarian).
9 42 A new romantic starts. Gain an Ally.
10 43 Aging Crisis. Owe 50,000 for medical bills.
10 43 Retired at age 43.
10 43 Continued as Drifter (Barbarian).
10 46 Alois Weakman do not know what happened to Alois Weakman. There is a gap in Alois Weakman's memory.
11 46 Aging Crisis. Owe 50,000 for medical bills.
11 46 Retired.
11 48 A new romantic starts. Gain an Ally.
12 50 Aging Crisis. Owe 10,000 for medical bills.
12 51 A romantic relationship ends badly. Gain a Rival or Enemy.
13 54 Aging Crisis. Owe 60,000 for medical bills.
13 58 Moved to a new world.
14 58 Aging Crisis. Owe 50,000 for medical bills.
14 61 Gained a contact.
15 62 Aging Crisis. Owe 30,000 for medical bills.
15 65 A romantic relationship ends badly. Gain a Rival or Enemy.
16 66 Aging Crisis. Owe 30,000 for medical bills.
16 70 A new romantic starts. Gain an Ally.
17 70 Aging Crisis. Owe 30,000 for medical bills.
17 72 Moved to a new world.
18 74 Aging Crisis. Owe 40,000 for medical bills.
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