Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Became a Citizen (Corporate). |
2 |
25 |
Advanced training in a specialist field. |
3 |
25 |
Continued as Citizen (Corporate). |
3 |
27 |
Aloysius Grant gain experience in a technical field as a computer operator or surveyor. |
3 |
29 |
Promoted to Citizen (Corporate) rank 1. |
4 |
29 |
Voluntarily left Corporate |
4 |
29 |
Became a Agent (Intelligence). |
4 |
30 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
30 |
Returned to Drifter (Wanderer). |
5 |
32 |
Attacked by enemies and injured. |
5 |
32 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
32 |
Gain Enemy if Aloysius Grant don't already have one. |
6 |
34 |
Voluntarily left Wanderer |
6 |
34 |
Failed to qualify for Law Enforcement (Agent). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Army (Army Support) with the new title Private. |
6 |
36 |
Assigned to a peacekeeping role. |
6 |
38 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
7 |
38 |
Continued as Army (Army Support). |
7 |
39 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
8 |
39 |
Failed to qualify for Free Trader (Merchant). |
8 |
39 |
Switched to Drifter (Scavenger). |
8 |
43 |
Attacked by enemies that Aloysius Grant easily defeat. |
8 |
43 |
Gain Enemy if Aloysius Grant don't already have one. |
8 |
43 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
43 |
Continued as Drifter (Scavenger). |
9 |
45 |
Nearly killed. Owe 11,250 for medical bills. |
10 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Retired. |
10 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
51 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Encounter a Psionic institute. |
12 |
56 |
Tested for psionic powers |
13 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
62 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
15 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
69 |
Moved to a new world. |
16 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |