Retired Ensign Amos McGhee  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 76 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 4 (-1) 2 (-2)111742
Savage, Insulting
 
Skills
Astrogation 0
Athletics 0
Deception 1
Gambler 2
Gun Combat 0
Gunner 0
Mechanic 0
Medic 0
Melee (Blade) 1
Melee (Unarmed) 2
Pilot (Small Craft) 1
Recon 0
Stealth 2
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Rogue Thief 12
Prisoner Fixer 12
Prisoner Inmate 01
Navy Flight Ensign1 / 02
Drifter Wanderer 01
Scout Explorer 01
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Be-athda-wa Daswe-pab Contact 2 1 6 1 Bwap (F/42)
Be-athda-wa Daswe-pab has life-changing event that creates new responsibilities.
King Mendoza Contact 2 2 0 0 Vlazhdumecta (M/38)
Ruth Wade Contact 0 6 3 1 Libert (F/56)
Very bad falling out.
 
Term Age History
1 18 Became a Rogue (Thief).
1 19 Backstab a fellow rogue for personal gain.
1 22 Promoted to Rogue (Thief) rank 1.
2 22 Continued as Rogue (Thief).
2 24 Arrested
3 24 Became a Prisoner (Fixer).
3 28 Persecuted by a prison gang.
4 28 Switched to Prisoner (Inmate) with previous rank.
4 30 Disgraced. Word of Amos McGhee's criminal past reaches Amos McGhee's homeworld.
5 32 Returned to Prisoner (Fixer).
5 35 Assigned to difficult or backbreaking labour.
5 36 Promoted to Prisoner (Fixer) rank 1.
5 36 Paroled from prison.
6 36 Failed to qualify for Courier (Scout).
6 36 Submitted to the draft.
6 36 Became a Navy (Flight) with the new title Crewman.
6 37 Advanced training in a specialist field.
6 40 Commissioned in Navy (Flight) with the new title Ensign.
7 40 Continued as Navy (Flight).
7 41 Nearly killed. Fully recovered. Owe 6,250 for medical bills.
8 41 Became a Drifter (Wanderer).
8 45 Drafted into Explorer
9 45 Became a Scout (Explorer).
9 46 Severely injured. Fully recovered. Owe 2,500 for medical bills.
10 46 Aging Crisis. Owe 60,000 for medical bills.
10 46 Retired at age 46.
10 46 Retired.
10 47 Gained a contact.
11 50 Aging Crisis. Owe 30,000 for medical bills.
11 54 A romantic relationship ends badly. Gain a Rival or Enemy.
12 54 Aging Crisis. Owe 40,000 for medical bills.
12 56 Betrayal. Convert an Ally into a Rival or Enemy.
13 58 Aging Crisis. Owe 10,000 for medical bills.
13 62 Gained a contact.
14 62 Aging Crisis. Owe 40,000 for medical bills.
14 65 Gained a contact.
15 66 Aging Crisis. Owe 50,000 for medical bills.
15 67 Betrayal. Convert an Ally into a Rival or Enemy.
16 70 Aging Crisis. Owe 50,000 for medical bills.
16 72 Moved to a new world.
17 74 Aging Crisis. Owe 50,000 for medical bills.
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