Retired Able Spacehand Arch Newman  

Species Age Sex Str Dex End Int Edu SocUPP
Pirian 76 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 8 (0) 7 (0)111887
Psychopath, Dauntless
 
Skills
Admin 0
Advocate 0
Animals 0
Astrogation 1
Broker 1
Diplomat 0
Drive (Walker) 1
Electronics 0
Flyer 0
Gun Combat (Energy) 1
Gunner (Ortillery) 1
Jack-of-All-Trades 1
Leadership 0
Mechanic 1
Persuade 2
Recon 0
Seafarer 0
Steward 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Corporate 12
Rogue Enforcer 01
Navy Line/Crew Able Spacehand13
Merchant Free Trader 13
Drifter Barbarian 01
Believer Missionary/Humanitarian Junior Project Worker01
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Donald Woolahan Contact 3 1 1 2 Pirian (M/30)
Mandy Harris Enemy 0 2 0 4 Pirian (F/49)
James McLachlan Ally 2 0 0 1 Dynchia (M/61)
Harriet Porden Ally 1 0 4 1 Pirian (F/23)
Corbett Taylor Ally 2 0 1 3 Pirian (M/89)
 
Term Age History
1 18 Became a Citizen (Corporate).
1 21 Arch Newman learn something Arch Newman should not have – a corporate secret, a political scandal – which Arch Newman can profit from illegally.
1 21 Gain a criminal contact.
1 22 Promoted to Citizen (Corporate) rank 1.
2 22 Continued as Citizen (Corporate).
2 24 Lightly injured, no permanent damage. Fully recovered.
3 24 Became a Rogue (Enforcer).
3 26 A police detective or rival criminal forces Arch Newman to flee and vows to hunt Arch Newman down. Gain an Enemy.
4 26 Failed to qualify for Cavalry (Army).
4 26 Submitted to the draft.
4 26 Became a Navy (Line/Crew) with the new title Crewman.
4 29 Vessel participates in a diplomatic mission.
5 30 Attempted to change assignments.
5 30 Failed to qualify for Engineer/Gunner (Navy).
5 30 Continued as Navy (Line/Crew).
5 32 Good fortune
5 34 Forced to continue current assignment
5 34 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
6 34 Continued as Navy (Line/Crew).
6 35 Severely injured. Owe 1,250 for medical bills.
7 35 Became a Merchant (Free Trader).
7 36 Given advanced training in a specialist field
8 39 Continued as Merchant (Free Trader).
8 42 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
8 43 Promoted to Merchant (Free Trader) rank 1.
9 43 Continued as Merchant (Free Trader).
9 47 Imperial trade restrictions force Arch Newman out of business.
10 47 Became a Drifter (Barbarian).
10 49 Scarred. Fully recovered. Owe 10,000 for medical bills.
11 49 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 50 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 53 Aging Crisis. Owe 50,000 for medical bills.
12 53 Retired at age 53.
12 53 Voluntarily left Missionary/Humanitarian
12 53 Retired.
12 56 Moved to a new world.
13 57 Aging Crisis. Owe 60,000 for medical bills.
13 60 Moved to a new world.
14 61 Aging Crisis. Owe 20,000 for medical bills.
14 63 Betrayal. Convert an Ally into a Rival or Enemy.
15 65 Aging Crisis. Owe 60,000 for medical bills.
15 67 A romantic relationship ends badly. Gain a Rival or Enemy.
16 69 Aging Crisis. Owe 40,000 for medical bills.
16 73 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 73 Aging Crisis. Owe 10,000 for medical bills.
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