Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Encounter a Psionic institute. |
1 |
20 |
Tested for psionic powers |
2 |
22 |
Became a Psion (Wild Talent). |
2 |
25 |
Pick up potentially useful information using Archie Hawdon's psychic powers. |
3 |
26 |
Continued as Psion (Wild Talent). |
3 |
27 |
Experimented on by a corporation, government, or other organisation |
4 |
27 |
Failed to qualify for Thief (Rogue). |
4 |
27 |
Switched to Drifter (Scavenger). |
4 |
28 |
Archie Hawdon run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
28 |
Failed to qualify for Journalist (Entertainer). |
5 |
28 |
Submitted to the draft. |
5 |
28 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
31 |
Advanced training in a specialist field. |
5 |
32 |
Attempt at commissioned failed. |
5 |
32 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
6 |
32 |
Continued as Navy (Line/Crew). |
6 |
34 |
Advanced training in a specialist field. |
7 |
36 |
Continued as Navy (Line/Crew). |
7 |
40 |
Vessel participates in a notable military engagement. |
8 |
40 |
Attempted to change assignments. |
8 |
40 |
Failed to qualify for Flight (Navy). |
8 |
40 |
Continued as Navy (Line/Crew). |
8 |
44 |
Archie Hawdon foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
8 |
44 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
9 |
44 |
Voluntarily left Line/Crew |
9 |
44 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
48 |
Opponents of Archie Hawdon's belief system ambush Archie Hawdon. |
9 |
48 |
Nearly killed. Owe 45,000 for medical bills. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Moved to a new world. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Moved to a new world. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
74 |
Moved to a new world. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |