Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Archie Meyer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
24 |
Trapped behind enemy lines. |
2 |
24 |
Attempt at commissioned failed. |
2 |
24 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
3 |
24 |
Continued as Marine (Ground Assault). |
3 |
28 |
Advanced training in a specialist field |
3 |
28 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
3 |
28 |
Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain. |
4 |
28 |
Continued as Marine (Ground Assault). |
4 |
32 |
Severely injured. Fully recovered. |
5 |
32 |
Failed to qualify for Infantry (Army). |
5 |
32 |
Returned to Drifter (Scavenger). |
5 |
35 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
40 |
Contact with Government. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Became a Citizen (Worker). |
7 |
42 |
Archie Meyer rise to a position of power in Archie Meyer's colony or corporation. |
7 |
44 |
Promoted to Citizen (Worker) rank 1. |
8 |
44 |
Continued as Citizen (Worker). |
8 |
47 |
Political upheaval strikes Archie Meyer's homeworld, and Archie Meyer is caught up in the revolution. |
8 |
48 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
9 |
48 |
Continued as Citizen (Worker). |
9 |
51 |
Archie Meyer's business expands, Archie Meyer's corporation grows, or the colony thrives. |
9 |
52 |
Promoted to Citizen (Worker) rank 3. |
10 |
52 |
Continued as Citizen (Worker). |
10 |
56 |
Spent time maintaining and using heavy vehicles. |
10 |
56 |
Forced to muster out. |
11 |
56 |
Became a Merchant (Broker). |
11 |
60 |
Promoted to Merchant (Broker) rank 1. |
12 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Continued as Merchant (Broker). |
12 |
62 |
Risk Archie Meyer's fortune on a possibility lucrative deal and win. |
12 |
64 |
Promoted to Merchant (Broker) rank 2. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
Continued as Merchant (Broker). |
13 |
67 |
Make an unexpected connection outside Archie Meyer's normal circles. Gain a Contact. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
68 |
Continued as Merchant (Broker). |
14 |
70 |
A sudden war destroys Archie Meyer's trade routes and contacts, forcing Archie Meyer to flee that region of space. |
14 |
70 |
Gain rebels as Enemy |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
15 |
71 |
Archie Meyer is sent to a new community or parish to preach The Word among the poor. |
15 |
74 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |