Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Armand Frazier's scout ship is one of the first on the scene to rescue the survivors of a disaster but Armand Frazier fail to help. Gain an Enemy. |
1 |
21 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Courier (Scout). |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Serve as the courier for an important message from the Imperium. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Explorer (Scout). |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
28 |
Good fortune |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
34 |
Armand Frazier's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
5 |
34 |
Became a Rogue (Pirate) with the new title Lackey. |
5 |
38 |
Armand Frazier spend months in the dangerous criminal underworld. |
5 |
38 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
6 |
38 |
Continued as Rogue (Pirate). |
6 |
42 |
Betrayed by a friend. One of Armand Frazier's Contacts or Allies betrays Armand Frazier, ending Armand Frazier's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
42 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
45 |
Gained a contact. |
8 |
46 |
Continued as Believer (Mainstream Believer). |
8 |
49 |
Armand Frazier retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
50 |
Continued as Believer (Mainstream Believer). |
9 |
51 |
Someone more charismatic but less devout than Armand Frazier has become Armand Frazier's superior. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Retired. |
10 |
56 |
A new romantic starts. Gain an Ally. |
11 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
62 |
Victim of a crime. |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |